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NPC Generator

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Advanced [show]


Zykroff Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in a clean green cloak covering her clean studded leather. She has no crest. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. After a long history of fighting, Zykroff and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zykroff Daardendrian, Female Dragonborn Adept 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 5000 cp. Chrysoberyl (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears baggy violet pantaloons and a green scarf. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has always had a great fascination with Elven culture. She has a minor phobia of water and hates getting wet.

History: Mary was born in the east. At a young age she loved to build and create. She was taken from her home at a very young age. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Elven people; and she feels threatened by others

Ideals: Persistence. Flaws: Racist, Fearful. Bonds: Poor, Slave. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Mary Ariessus, Female Half-Elf Monk 3
Medium (4'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Azurite (4 gp). Malachite (4 gp).


Social Check DCs


Direcris Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is black and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Direcris Ghaallixirn, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He sports a flattop fur cut. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Lone studied abroad. After coming to the age of reason, Lone took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: A deep hatred of brigands; and marry his brother to traveling adventurers

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Lone Shore, Male Tabaxi Warlock 17
Medium (6'6") Tabaxi, Chaotic Good (CR 17)
Armor Class 11
Hit Points 119 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Arcana +6, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 2000 pp. Red spinel (150 gp). White pearl (150 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Smoky quartz (50 gp). Jet (150 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Sard (50 gp). Chrysoprase (50 gp). Blue quartz (5 gp). Blue quartz (5 gp). Azurite (5 gp). Golden yellow topaz (200 gp). Smoky quartz (50 gp). Hematite (5 gp). White pearl (150 gp). White pearl (150 gp). Deep blue spinel (200 gp).


Social Check DCs


Cloak Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a colorful flower in her yellow fur. Her eyes are likewise amber.

Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Logical. Flaws: Hedonist, Shy. Bonds: Attractive, Military, Family. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Cloak Of Ivory, Female Tabaxi Wizard 11
Medium (5'4") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 600 gp.


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His lavender fur is matted, messy, and big. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Lone Thunder, Male Tabaxi Rogue 10
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 23 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 600 gp. Rock crystal (80 gp). Citrine (80 gp). Sard (80 gp). Golden yellow topaz (700 gp). Star ruby (1300 gp). Smoky quartz (80 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Butcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insane, Addict. Bonds: Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Bertram Underfoot, Male Halfling Aristocrat 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kyle Pickering, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of shields, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is long and unkept. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Justice. Flaws: Ugly, Mundane, Disease. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Kyle Pickering, Male Human Warrior 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Daar Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, and carries longswords. Her silver crest is drawn into a tight pony tail with a dagger scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Daar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted from career to career and currently works as a Butcher.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many brigands want her driven away

Ideals: Fighting, Disciplined. Flaws: Selfish, Ugly. Bonds: Mentor. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Daar Skaarzborroosh, Female Dragonborn Bard 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 140 gp.


Social Check DCs

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