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NPC Generator

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Advanced [show]


Syllin Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, violet, dusty cloak. Her hair is blonde and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She never wears the same outfit twice, unless she absolutely has to.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Seamstress.

Motivation: She wants revenge against goblins; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Gifted. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Syllin Markum, Female Half-Elf Wizard 6
Medium (5'8") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Violet garnet (1400 gp). Jade (110 gp). Deep green spinel (110 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Badger, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with tan socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She wears a deerstalker hat to hide her balding. Her amber eyes dart from person to person to random spaces in the air.

Personality: This woman loves music and to teach people music more than just about anything. She has a small toy that she constantly fidgets with.

History: Susannah lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now owns her own business.

Motivation: A strong sense of loyalty to Gnomish people; and to reunite with her absent mother

Ideals: Artistic. Flaws: Addict, Racist. Bonds: Family, Job. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Susannah Badger, Female Human Warrior 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Uzza Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She keeps her chestnut hair in a pixie cut. Her red eyes peer out from beneath her small black hat.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Warlock school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: Money/treasure; and she is greedy

Ideals: Justice, Gifted. Flaws: Hedonist, Ugly. Bonds: Rich. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Uzza Ennui, Female Tiefling Warlock 8
Medium (4'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 11 (+0)11 (+0)
Skills Deception +3, History +7
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Goblin, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Optimist. Bonds: Poor, Religious, Job, Has a crush, Family. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Fargrim Graybeard, Male Dwarf Sorcerer 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 7000 sp. Carnelian (70 gp).


Social Check DCs


Tordek Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His black hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and to get a good night's sleep

Flaws: Ugly, Disease, Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Tordek Hammerstone, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mishann Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has scarlet crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother had invested heavily in several trade routes and wanted her to inherit them. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable.

Flaws: Impulsive, Disease, Insomniac. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Mishann Wivvyrholdalphiax, Female Dragonborn Warlock 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 20 gp. Chalcedony (60 gp).


Social Check DCs


Nurkara Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a small toy that she constantly fidgets with.

History: The child of western immigrants she idolized her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Religious. Occupation: Painter

Voice: Whispers

Attributes [hide]

Nurkara Dankil, Female Dwarf Aristocrat 11
Medium (4'2") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 55 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +5

Possessions: White opal (400 gp). Chrysoprase (30 gp). Smoky quartz (30 gp). Rich purple corundum (400 gp). Banded agate (6 gp). Black star sapphire (400 gp). Aquamarine (1100 gp). White pearl (60 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Havilar Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. She has wavy brass crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Havilar hails from a village terrorized by giants. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by giants. Havilar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Havilar Orexijandilin, Female Dragonborn Adept 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Elaim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. His black hair is lengthy and is close to two feet long. His eyes are hazel and catlike.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Elaim was born with his father's beautiful face. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Roofer.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Immigrant, Job, Attractive, Adventurer, Rich. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Elaim Burrowfound, Male Dwarf Warlock 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Aquan, Abyssal, Auran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 3000 gp.


Social Check DCs

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