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NPC Generator

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Advanced [show]


Kairon Gift, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a black shirt with thin blue vertical stripes and black pants. His clothes are grease stained in places. His white hair is kept up in a ponytail inside a Stetson hat. His gold eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Banker mother left him crippled. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Shy, Disease. Bonds: Poor, Immigrant, In love. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Kairon Gift, Male Tiefling Adept 4
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)17 (+3) 6 (-2)16 (+3)
Skills Medicine +0, Nature +5
Senses Passive Perception 8
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Kildrak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Engraver uniform. His tied-back hair is red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of western immigrants he idolized his mother. Kildrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kildrak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: A rival would like him out of the picture.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Kildrak Goldfinder, Male Dwarf Commoner 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Sethrekar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy black pantaloons and a brown scarf. He keeps his long silver crest kept up in a rat tail. His red eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Ruler for hire.

Motivation: He's looking for his big break; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Sethrekar Fharngnarthnost, Male Dragonborn Cleric 5
Medium (6'7") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 700 gp.


Social Check DCs


Darrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears grey leather gloves, a grey jacket, and tight pants. He is muscular with a powerful set of arms. His blonde hair is long and unkept. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Darrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Miller soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Darrak Durthane, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 16 (+3)5 (-3)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. Banded agate (9 gp).


Social Check DCs


Purban Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His chestnut hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. When Purban reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and many gnolls want him driven away

Flaws: Ugly. Bonds: Poor, Guardian, Enemies, Adventurer, Military. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Purban Whispermouse, Male Halfling Commoner 7
Small (3'1") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Amber (100 gp). 1 Minor magic item.


Social Check DCs


Birel Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars, and sports empty pouches on her belt. She has done her best to style her red hair to look like a famous performer. Her gray eyes are passionate and lively.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Birel was born the youngest of three triplets. As a young adult she joined a group advocating for an improvement in Elven conditions. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Racist, Impulsive. Bonds: Family, Adventurer. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Birel Rothenel, Female Elf Commoner 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His hazel eyes peer out from beneath his Stetson grey hat.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Family, Religious. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Guy Haley, Male Human Adept 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)17 (+3) 9 (-1)4 (-3)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Henry Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He wears a yellow vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a crossbow. He sports a long auburn beard, and similarly colored long hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Henry studied abroad. Cursed with a spirit at a very young age, Henry has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical, Gifted. Flaws: Ugly, Disease. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Woods, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)10 (+0) 12 (+1)12 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Senteq Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a green coat with red slacks. He is muscular with a powerful set of arms. His hair is black and curly. His amber unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Senteq grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Senteq. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Military, Immigrant. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Leffery, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 35000 sp. Carnelian (80 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs

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