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NPC Generator

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Advanced [show]


Rangrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Sculptor uniform. His golden hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Sculptor.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Philantrophist. Flaws: Secretive, Disease, Ugly. Bonds: Job. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Rangrim Gorunn, Male Dwarf Commoner 7
Medium (3'11") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His red hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: Carrie lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Family, Slave. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Carrie Tiltathana, Male Elf Barbarian 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Hubert Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic, PTSD, Depressed. Bonds: Mentor. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Hubert Blum, Male Half-Elf Barbarian 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Black velvet mask with numerous citrines (160 gp). Solid gold idol (500 gp).


Social Check DCs


Astar Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a faded coat and loose pants complete with wide-brimmed hat. His left leg appears badly burned and disfigured. His silver hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Mercenary business at a young age. His childhood dream was to be a Beggar, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Astar Joy, Male Tiefling Rogue 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)17 (+3) 17 (+3)16 (+3)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Draconic, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120000 cp. 1 Minor magic item.


Social Check DCs


Audhild Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey costume with the symbols of the four houses of cards on her torso. Her chestnut hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and money/treasure

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Audhild Aranore, Female Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)10 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Dagger Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. She keeps her white fur in a flapper bob. Her eyes, though not visible through her cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.

History: She was born in the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the east; and to get a good night's sleep

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: In love, Immigrant. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Dagger Timber, Female Tabaxi Druid 4
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 4 (-3)15 (+2)
Skills Investigation +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Brakka Trowbridge, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. She keeps her blonde hair in a pixie cut. Her brown eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Brakka was born with her mother's beautiful face. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Brakka Trowbridge, Female Half-Orc Expert 6
Medium (5'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 12 (+1)7 (-2)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 80 pp.


Social Check DCs


Duvamil Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tan leather gloves, a tan jacket, and tight pants. She keeps her long red hair kept up in a rat tail. She has a tattooed face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She would rather hide behind her crafts than deal with other people.

History: When she was but 5 years old her parents immigrated from the east. A few years later when the north was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Duvamil Folkor, Female Gnome Bard 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 310 gp.


Social Check DCs


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a robe, a symbol of her god around her neck, and a bastard sword on her belt. She is tall, broad shouldered and powerfully built. Her auburn hair is braided into rings. She has green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her father raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a crush on the local Engraver.

Ideals: Fighting, Professionalism. Flaws: Hedonist, Racist. Bonds: Nature. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Fighter 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 7 (-2)8 (-1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 70 pp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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