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NPC Generator

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Advanced [show]


Resh Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. He moved out east to avoid the crime he committed. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Resh never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Pacifist. Bonds: In love, Nature, Criminal record. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Resh Kimberly, Male Half-Orc Bard 17
Medium (6'10") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 88 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 10000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Harann Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a green and grey robe with the hood down. She has a slight overbite and is overall scrawny. She wears a colorful flower in her blue crest. Her eyes are red and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: Harann was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Poor, Adventurer. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Harann Beryntolthropal, Female Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Hematite (12 gp).


Social Check DCs


Dentratha Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her crest is cut close to her head. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Dentratha is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Dentratha was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Dentratha took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Dentratha Hshhsstoroth, Female Dragonborn Ranger 6
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Auran, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp.


Social Check DCs


Shane Elton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful. Bonds: Poor, Attractive, Military. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Elton, Male Human Warlock 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Investigation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: Lapis lazuli (15 gp). Iolite (30 gp). Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Violet garnet (1400 gp). Eye agate (15 gp). Malachite (15 gp). Lapis lazuli (15 gp). Moss agate (15 gp). Black star sapphire (1300 gp). 1 Minor magic item.


Social Check DCs


Lucan Horineth, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue cloak. His silver hair is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Emotional. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Lucan Horineth, Male Elf Monk 7
Medium (5'1") Elf, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Giant
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Art Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear pastel clothing when he does not wear armor. He keeps his cinnamon fur in a flapper bob. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Justice, Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Art Of Ale, Male Tabaxi Adept 9
Medium (5'11") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1400 gp. Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Marston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and red with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes are likewise violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He left for the east, certain he would find work there.

Motivation: To protect his home; and to be a merchant again

Flaws: Impulsive. Bonds: Poor, Guardian, Immigrant, Job. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Richard Marston, Male Human Commoner 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 3000 cp. Malachite (4 gp).


Social Check DCs


Oriff Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears dark leathers with embroidery. She has a long blonde ponytail with little hanging trinkets. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Like her father and her brother before her, after school she went straight into learning to become a Mercenary. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Justice, Artistic. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Oriff Deepdelver, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 280 gp.


Social Check DCs


Alain Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'9" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a red suit, black shirt, and blue tie. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her brown eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Alain would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alain took refuge in the ruined castle and found the beat up glaive and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: She has a rivalry with the Church that dominates her actions; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Depressed. Bonds: Military, Nature, Criminal record, Religious. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Alain Underbough, Female Halfling Paladin 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)5 (-3) 15 (+2)12 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs

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