Baelitae Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a blue tunic with green highlights, and long black pants that bunch up around her shoes. Her skin is also unnaturally pale. Her chestnut hair is wavy and long. Her blue eyes lackadaisically let the world flow into them.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She plays an instrument quite well.
History: She was born the only child of a wealthy merchant. She has had some formal singing training, and achieved minor success. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Baelitae never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To reunite with her absent mother; and to unite with her brother
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly. Bonds: In love, Family. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Moon Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His brown fur is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Sellsword, who enjoyed hunting, Moon was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor; and a deep hatred of orcs
Flaws: Ugly, Disease. Bonds: Rich, Job, Nature, Enemies. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Black pearl (1400 gp). Chalcedony (80 gp). Rhodochrosite (8 gp). Black pearl (1400 gp).
Astar Wit, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His chestnut hair is singed and shortened. His silver eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a orcs raid, leaving Astar alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A deep hatred of orcs.
Ideals: Disciplined, Logical. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Bloodstone (60 gp). Moss agate (4 gp). White pearl (60 gp).
Shanairla Raethran, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is portly but not overly obese. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a tattooed face.
Personality: She is a hateful person. She taunts others and blames them for her problems. Further she is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Shanairla studied abroad. Shanairla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shanairla decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's in love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Criminal record, Has a crush. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 270 gp.
Dee Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. She has slicked back golden hair. She is very pretty but has cold, dead eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Dee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the north her family was never financially stable. Dee liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Attractive, Nature, Military, Poor. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Giant, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +7
Possessions: 1000 sp. 4 Smokesticks. 1 Everburning torch. 1 Antitoxin.
Hecat Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Shepherd uniform. She carries with her a set of swords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her red hair has been sun bleached extensively. Her black eyes are passionate and lively.
Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Hecat was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Shepherd.
Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and she is unsatisfied with her job
Ideals: Fighting, Opinionated, Persistence. Flaws: Disease. Bonds: Job. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp.
Drifting Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy white fur. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and to clean up the streets
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 112 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +6
Possessions: 4000 gp. Rose (80 gp). Golden yellow topaz (1400 gp). Red garnet (60 gp). Alexandrite (1400 gp). Chrysoprase (80 gp). Tiger eye turquoise (11 gp). Malachite (11 gp). Rock crystal (80 gp). Azurite (11 gp). Lapis lazuli (11 gp).
Gerald Badger, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He wears a top hat to cover his moderate length blonde hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Seamstress business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 19 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Seven Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown leather gloves, a brown jacket, and tight pants. His fur is yellow and curly. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. Days after completing his studies, news broke out that his hometown was attacked by giants. Seven was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: A strong sense of loyalty to Tabaxi people; and expand his business
Ideals: Pacifist, Entrepeneur. Flaws: Racist. Bonds: Job, Enemies. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 15000 sp.
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