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NPC Generator

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Advanced [show]


Ronobe Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a green poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. Her half smiles and gold eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Ronobe will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Ronobe Ennui, Female Tiefling Wizard 12
Medium (5'11") Tiefling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Deep green spinel (40 gp). Tiger eye turquoise (14 gp). Onyx (60 gp). Black pearl (800 gp). Carnelian (60 gp). Amethyst (40 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her brown fur is long and unkept. Her amber eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Emerald was raised in a hard working conservative environment. Through the years after Emerald was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Emerald's mother didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Emerald Prim Posies, Female Tabaxi Paladin 10
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +6, Stealth +7
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 160 pp. Golden yellow topaz (700 gp). Eye agate (5 gp). Hematite (5 gp). Black pearl (700 gp). Zircon (50 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Gurdis Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. She has wavy silver hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She always tries to repair and not replace. It was this mentality that drove her into the Butcher business.

History: She was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Gurdis has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Persistence. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Butcher

Voice: American accent

Attributes [hide]

Gurdis Daraln, Female Dwarf Bard 7
Medium (3'10") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven, Druidic
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1200 gp. Brass mug with jade inlays (100 gp). A necklace of small pink pearls (1000 gp). A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Jo Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: This woman loves painting and to teach people painting more than just about anything. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the east, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has never given up on her painting dream.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jo Greenbottle, Female Halfling Rogue 5
Small (2'9") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)5 (-3) 17 (+3)9 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his morningstar. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length white hair. His silver eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Zepar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: To be a Weaver again; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Mentor, Job. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Zepar Brilliance, Male Tiefling Commoner 10
Medium (5'10") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Medicine +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 13000 sp. Lapis lazuli (11 gp). Chalcedony (40 gp). Violet garnet (300 gp). Jade (150 gp). Golden yellow topaz (300 gp). Red-brown spinel (150 gp). Obsidian (11 gp). Star rose quartz (40 gp).


Social Check DCs


Jade Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown coat over a black low-cut shirt, and a top hat upon his head. His lavender fur is knotted and matted. His copper eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is wracked by social anxiety

Ideals: Justice. Flaws: Emotional, Fearful. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Jade Shoe, Male Tabaxi Wizard 3
Medium (6'8") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Malquis Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is brown and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Beggar in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Beggar soon after.

Motivation: She is greedy.

Flaws: Insomniac, Disease. Bonds: Rich, Attractive, Job. Occupation: Beggar

Voice: French accent

Attributes [hide]

Malquis Amakiir, Female Elf Expert 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bethrynna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fancy tan dress. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Bethrynna's first love is herself. Her second love is also herself. She is afraid of women and trembles around them

History: Her mother raised her in a mountain cabin. She worked as a nervous Bellfounder and found it very stressful. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Bethrynna Xiloscient, Female Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork studded leather. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a brown suit. He wears a feathered hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Gimurt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive, Addict. Bonds: Religious, Criminal record. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Bard 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 38 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 9 (-1)6 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp. Malachite (13 gp). Black pearl (700 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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