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NPC Generator

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Advanced [show]


Sun Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her lavender fur is greasy and uncared for. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has all her life been fascinated with poetry.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has had some formal poetry training, and achieved minor success. She now spends her time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly, Addict. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Sun Wind, Female Tabaxi Cleric 5
Medium (5'3") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp.


Social Check DCs


Makaria Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tight fitting black shirt and pants. Her chestnut hair is unkempt and raggedy. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her arcane abilities were realized during a raid on her village. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Makaria Sanity, Female Tiefling Barbarian 7
Medium (5'10") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel broad hat and pastel clothes. His yellow fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Ugly, Impulsive, Mundane. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting Of World, Male Tabaxi Warrior 6
Medium (5'11") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his falchion ready. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and money/treasure

Ideals: Fighting, Extrovert. Bonds: Rich, Guardian, Immigrant. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Zook Daergel, Male Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lezre England, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is black and curly. She wears large thick round spectacles.

Personality: She is almost excessively polite to everyone, even when angry. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. Her martial abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and someone believes her a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Rich, Family. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Lezre England, Female Half-Orc Sorcerer 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Tiger eye turquoise (8 gp). Azurite (8 gp). Freshwater pearl (8 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her chestnut hair is cut short. She has gleaming, smiling blue eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Shipwright father left her crippled. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Flaws: Disease. Bonds: Immigrant, Attractive, Military. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Gurdis Glanhig, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)12 (+1) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 120 gp. Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Wrenn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Gardener. His tied-back hair is auburn. His thin eyebrows rest above his beady blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Wrenn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Wrenn was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Family, Adventurer, Guardian. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Wrenn Scheppen, Male Gnome Aristocrat 6
Small (3'7") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Rose (60 gp). Onyx (60 gp). Carnelian (60 gp). Violet garnet (1600 gp).


Social Check DCs


Enidda Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'2" and typically wears tan cloth garments or leather armor. Her right leg appears badly burned and disfigured. Her brown hair is kept up in a ponytail inside a Stetson hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Enidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: When she was but 3 years old her parents immigrated from the north. When Enidda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic, Philantrophist. Bonds: Immigrant, Military. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Enidda Ningel, Female Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. A roughly beaten golden orb (30 gp).


Social Check DCs


Isabella Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has done her best to style her black hair to look like a famous performer. Her eyes are a pleasant green.

Personality: Always inclined to offer people food she seems plenty friendly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the east. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To settle down with her crush; and she's attracted to the pc

Ideals: Fighting, Philantrophist, Persistence. Bonds: Has a crush, Immigrant. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Isabella Berkeley, Female Human Bard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp.


Social Check DCs

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