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Advanced [show]


Left-Handed Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a robe, a symbol of strength around her neck, and a kukri on her belt. Her lavender fur is smooth and relatively long. Her blue eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a desert tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Nature, Family. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Left-Handed Of Dragons, Female Tabaxi Fighter 3
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Gadreel Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her warhammer ready. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Gadreel isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Gadreel studied abroad. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Gadreel Mute, Female Tiefling Rogue 10
Medium (6'0") Tiefling, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 2300 gp. Moss agate (12 gp). Peridot (80 gp). Sardonyx (80 gp). Azurite (12 gp).


Social Check DCs


Golm Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is styled in orderly dreadlocks. His green eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To protect his home; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Golm Clare, Male Half-Orc Bard 6
Medium (5'1") Half-Orc, Chaotic Good (CR 6)
Armor Class 7
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Azurite (15 gp). Star ruby (800 gp). Peridot (40 gp).


Social Check DCs


Shadow Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has wavy gray fur. He has a dull look in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.

Motivation: He feels the way he acts is they only way to get by in the world; and to find somewhere to settle down

Ideals: Artistic, Impeccable. Flaws: Selfish, Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Shadow Buttons, Male Tabaxi Bard 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 50 gp. Banded agate (7 gp).


Social Check DCs


Snagog Law, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with brown and red striped suspenders. He wears various colorful collared shirts. With bright auburn hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Snagog Law, Male Half-Orc Warrior 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Jade (120 gp).


Social Check DCs


Jabbie Munggen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north to a Beggar, Jabbie learned a great deal about his father's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Persistence, Optimist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Jabbie Munggen, Male Gnome Rogue 7
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)9 (-1) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Deep blue spinel (700 gp).


Social Check DCs


Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Slave, Mentor. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Anselm Kent, Male Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)6 (-2) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Carved bone or ivory statuette (30 gp).


Social Check DCs


Eran Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears red cloth garments or leather armor. She has a moderate pudge and is not very fit. She has styled her black hair well, parting it to the left. Her eyes are blue and catlike.

Personality: She can speak with the recently deceased. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the west. Brilliant and gifted she never wanted to apply herself. Being a Stylist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Philantrophist, Logical. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Eran Tallfellow, Female Halfling Barbarian 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnome, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Jarana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her red hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made her what she is. Her childhood dream was to be a Barber, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and expand her business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Mentor, Job. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Jarana Bloodkith, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 6 (-2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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