Spring Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a black coat with white slacks. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his orange fur up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.
Motivation: To be a Herbalist again; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Criminal record, Job. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Hourglass.
Don Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Herbalist uniform, and he perpetually has his quarterstaff ready. His white hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Herbalist job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Job, Attractive. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Boddynock Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a black scarf. He has a moderate pudge and is not very fit. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the east, but his parents moved at a very young age to the north. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Boddynock began to lead the lost caravan. After a long history of fighting, Boddynock and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Slave. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Oloric Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is renowned for his bright grey suits and hats. His red hair is slicked back into a classic pompadour. This blue eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of western immigrants he idolized his father. His druidic abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bardryn Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has a slight overbite and is overall scrawny. With bright silver hair. Her eyes, though not visible through her cowl, are violet.
Personality: She is fixated on the number 77. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bardryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bardryn. She used her abilities to trick people and travel the world for free.
Motivation: To settle down with her crush; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insane, Antagonistic, Disease. Bonds: Criminal record, Has a crush. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His hair is golden, silky, and of moderate length. His eyes are a pleasant amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Halimath was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He struck the Fortune-teller job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 60 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: Large well-done wool tapestry (200 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Brownrigg, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey armored body suit, with a simple white line shooting up and back down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.
Personality: Calm and collected, he is a well trained Shipwright. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Ernest was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 1 Banded mail.
Gaaki Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her flail. Her chestnut hair is long and unkept. She wears an eyepatch.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a small toy that she constantly fidgets with.
History: Gaaki was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Aquamarine (1400 gp). Eye agate (15 gp). Pink pearl (60 gp).
Nija Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her long purple hair is drawn into a two foot long braid. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of southern immigrants she idolized her father. Through the years after Nija was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nija's father didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family.
Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Family. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 20 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 150 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item.
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