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NPC Generator

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Advanced [show]


Giselle Westcott, Female Human [Permalink]

Personal [hide]

Description: A 4'8" eastern woman, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has dyed her greying black hair a little too much giving a sharp black color. This hazel eyed easterner is not easily forgotten.

Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive, Addict. Bonds: Rich. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Giselle Westcott, Female Human Warrior 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Dain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Dain Foamtankard, Male Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Ernest Bradford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Religious, Nature, Adventurer, Family. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Ernest Bradford, Male Human Warrior 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Arannis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: Arannis was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels threatened by others; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Family, Has a crush. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Arannis Selevarun, Male Elf Druid 13
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 9
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal, Celestial
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 2000 gp. Old masterpiece painting (800 gp). Solid gold idol (600 gp). Brass mug with jade inlays (500 gp). Solid gold idol (600 gp). Jeweled anklet (2000 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His long black hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Bulzo lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He is content; and he'd like to take his coworkers down a peg

Flaws: Insane, Fearful, Mundane. Bonds: Job, Family. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Bulzo Thorngage, Male Halfling Expert 12
Small (3'3") Halfling, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A small bag of saffron. (70 gp). Silver ewer (70 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Koeth Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his ceremonial dagger ready. His long auburn hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Carpenter in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. Koeth was born on a far northern plains where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Rich, Immigrant. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Koeth Qualanthri, Male Half-Elf Warlock 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 600 sp.


Social Check DCs


Whurbin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Mason again; and further expansion of business

Flaws: Ugly, Insane, Addict. Bonds: Poor, Job. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Whurbin Ungart, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)5 (-3)
Skills Performance -1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Everburning torch.


Social Check DCs


Kiirith Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. He has wavy red crest. His half smiles and red eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Kiirith will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: To be a Hunter again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Extrovert, Justice. Bonds: Poor, Attractive, Job. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Kiirith Mohradyllion, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)17 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2500 sp.


Social Check DCs


Carrie Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light yellow in addition to tight pants, and is pretty ugly. His hair is cut close to his head. His face is scarred and worn.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Carrie never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To protect his home; and wishes to resurrect an old love

Flaws: Ugly, Impulsive. Bonds: Job, Nature, In love, Guardian. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Carrie Hill, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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