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NPC Generator

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Advanced [show]


Hork Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His blonde hair is knotted and matted. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Hork isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hork was born on a far southern desert where he grew up under the tutelage of his mother, an expert Courier. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Hork Walpole, Male Half-Orc Paladin 2
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1500 sp. 3 Antitoxin.


Social Check DCs


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered green stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length blonde hair. His violet eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hamil is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. Through the years after Hamil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hamil's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hamil Underbough, Male Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 80 gp.


Social Check DCs


Charles Deighton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his sai ready. He sports a long red beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. In his youth he was a Courier, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Joker. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Charles Deighton, Male Human Barbarian 6
Medium (5'4") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 65 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Black pearl (700 gp).


Social Check DCs


Thomas Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, violet cloak. He wears a colorful flower in his white hair. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Dwarven people; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Thomas Leeming, Male Half-Elf Sorcerer 2
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 gp. 1 Thunderstones.


Social Check DCs


Mella Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She is physically well-built. She has a long silver ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great joy in being the best Fisher in town.

History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Terse. Bonds: Job, Rich. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Mella Caphaxath, Female Elf Paladin 4
Medium (5'3") Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)8 (-1) 6 (-2)19 (+4)
Skills Persuasion +6, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Chrysoberyl (60 gp). Moss agate (9 gp). 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Kite Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. His gray fur is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Kite took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Joker, Professionalism, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Kite Timber, Male Tabaxi Monk 5
Medium (5'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. Rhodochrosite (12 gp). Freshwater pearl (12 gp). Violet garnet (1100 gp). Blue star sapphire (600 gp). 3 Smokesticks. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Alexandre Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears violet painted combat armor at almost all times. His hair is black and curly. He has violet eyes and a violet hat with a grey feather.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Alexandre Van Es, Male Half-Elf Rogue 10
Medium (5'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 81 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 8 (-1)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Luthra Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman wears a tight fitting blue shirt and pants. Her clothes are grease stained in places. Her chestnut hair is braided into rings. Her brown eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and regain custody of her daughter

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Family. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Luthra Gimlen, Female Gnome Warrior 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Skirt Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His gray fur is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Mason soon after.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature, In love. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Skirt Of Claws, Male Tabaxi Cleric 4
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 41000 sp. Golden yellow topaz (200 gp). Star rose quartz (20 gp). Coral (50 gp). Rose (20 gp). 2 Holy water. 3 Antitoxin. 2 Holy water.


Social Check DCs

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