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NPC Generator

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Advanced [show]


Thomas Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a violet shirt with thin red vertical stripes and blue pants. His blonde hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Half-Elves. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Thomas Harper, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Druid 5
Medium (4'1") Dwarf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 18 (+4)10 (+0) 9 (-1)9 (-1)
Skills Insight +2, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Rhodochrosite (15 gp). Silver pearl (160 gp).


Social Check DCs


Anselm Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Debt. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Anselm Amakiir, Male Half-Elf Barbarian 2
Medium (5'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Mordai Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His white hair is smooth and relatively long. His eyes are red and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Impeccable, Logical. Bonds: Rich, Job, Enemies. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Mordai Conviction, Male Tiefling Cleric 7
Medium (6'6") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. Eye agate (14 gp).


Social Check DCs


Siffress Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. Her silver hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Siffress was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Siffress Daergel, Female Gnome Warlock 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 9 (-1)8 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: Just what you see.


Social Check DCs


Myathethil Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. She does not believe in violence as a means to an end. She is a dedicated Ploughman but believes her peers are too gung-ho.

History: She was born at the edge of vast desert. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist. Flaws: Hedonist. Bonds: Nature. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Myathethil Dalanthan, Female Elf Aristocrat 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Gale Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a pastel collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. He has styled his white fur well, parting it to the right. His copper eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Bellfounder, Gale learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Gale Grass, Male Tabaxi Adept 10
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Medicine +5, Performance +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1300 gp. Brass mug with jade inlays (300 gp). Jeweled anklet (4000 gp). Cloth of gold vestments (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears brown painted combat armor at almost all times. Her golden hair is thinning but still full. She is baby faced.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: Born in the east to a Glassblower, Artin learned a great deal about her mother's area of expertise. Artin was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Glassblower. She became a Glassblower soon after.

Motivation: Sabotage a competitor; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Artin Aranore, Female Dwarf Commoner 7
Medium (3'9") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Religion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Oloric isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Oloric Daraln, Male Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs

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