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NPC Generator

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Lvl.
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Advanced [show]


Don Shelby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear grey clothing when he does not wear armor. His black hair has been sun bleached extensively. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Secretive, Hedonist. Bonds: Family, Immigrant, Rich. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Don Shelby, Male Human Warrior 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Anselm Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His long silver hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Fighting. Bonds: Rich, Slave, Immigrant. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Anselm Tinley, Male Human Fighter 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. Fiery yellow corundum (1300 gp). Jade (80 gp). White opal (1300 gp). Black opal (1300 gp).


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. His silver hair is unkempt and raggedy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Graham, Male Human Commoner 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +7, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: Jeweled anklet (2000 gp). Carved bone or ivory statuette (70 gp). An abacus with copper, silver and gold markers (160 gp). Jeweled anklet (2000 gp).


Social Check DCs


Karg Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy black suit. He wears a broad hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Karg was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Karg Wallace, Male Half-Orc Wizard 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 16 (+3)4 (-3)
Skills Deception -1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Oriel Spalding, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her black hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Oriel was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Oriel Spalding, Female Human Ranger 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 5 (-3)13 (+1)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Morgran Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a grey and blue handkerchief worn on his right side, he is not a threatening figure. His auburn hair is thinning but still full. His eyes are gray and beady.

Personality: This man loves singing and to teach people singing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Morgran Frostbeard, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 16 (+3)11 (+0)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Maagog Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His brass crest is lengthy. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Maagog lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his painting dream.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and wants to raise his children well

Ideals: Artistic. Bonds: Nature, Criminal record, Family, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Maagog Ophinshtalajiir, Male Dragonborn Cleric 13
Medium (6'1") Dragonborn, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 39 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)11 (+0) 13 (+1)6 (-2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Ruloth Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman tends to wear a large black jacket. Her clothes are grease stained in places. She has moderate length black crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ruloth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ruloth. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Bonds: Poor, Immigrant, Job, Nature, Criminal record. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Ruloth Wystongjiir, Female Dragonborn Druid 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs


Erdan Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He has styled his red hair well, parting it to the left. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Poor. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erdan Amakiir, Male Half-Elf Ranger 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs

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