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NPC Generator

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Advanced [show]


Nelkin Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears red leather gloves, a red jacket, and tight pants. His blonde hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Nelkin grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by drow. Nelkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nelkin Appleblossom, Male Halfling Aristocrat 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)7 (-2) 9 (-1)15 (+2)
Skills Animal Handling +1, Arcana +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1300 sp. Fiery yellow corundum (600 gp).


Social Check DCs


Margery Marlowe, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown shirt with thin pastel vertical stripes and green pants. She has dyed her greying white hair a little too much giving a sharp white color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.

History: Born to a pair of adventurers, Margery grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Religious, Adventurer. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Margery Marlowe, Female Human Warrior 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 8 (-1)11 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Obsidian (4 gp). Hematite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Abalaba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. She wears her white hair down. She has brown eyes and a tan hat with a green feather.

Personality: She is happy with her job as a Body Guard. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born into a rich family. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She ran away from her former home and has been making her living as a Body Guard for the past few years.

Motivation: She is greedy; and she is unsatisfied with her job

Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Abalaba Fiddlefen, Female Gnome Monk 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)13 (+1) 17 (+3)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4 Acid flasks.


Social Check DCs


Margery Blankley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her auburn hair is cut short with large spiked bangs in the front. She has several tiny ruby earrings on each ear.

Personality: She is fixated on the number 25. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich northern family. One day when Margery was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Margery was heart-stricken from the event, and her father started working long hours to provde for them. She is untrained/undisciplined, which makes her dangerous.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Athletic. Flaws: Insane, PTSD. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Margery Blankley, Female Human Ranger 2
Medium (4'8") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lezre Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many goblins want her driven away.

Ideals: Disciplined, Entrepeneur, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Lezre Winthrop, Female Half-Orc Aristocrat 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. 3 Tanglefoot bags.


Social Check DCs


Vadania Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her chestnut hair up. Her eyes are hazel.

Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She got into the Navigator business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Pacifist. Bonds: Family, Job, Rich. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Vadania Ostoroth, Female Elf Warlock 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Myathethil Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She wears suspenders and tan workpants. Her shirt is white, and she wears a heavy tan leather apron most of the time. She wears her silver hair up in a very large beehive style do. Her amber eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with finding treasure.

History: She was born in the east. After coming to the age of reason, Myathethil took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Myathethil Dalanthan, Female Elf Aristocrat 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Shivering Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, grey shirt, and red tie. He has a slight overbite and is overall scrawny. His fur is white and curly. His eyes are blue and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Shivering Thundercloud, Male Tabaxi Fighter 5
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)17 (+3) 17 (+3)15 (+2)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Obsidian (8 gp). Emerald (600 gp). 1 Good lock. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Spyglass.


Social Check DCs


Arnold Budd, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and sports empty pouches on his belt. His hair is short and chestnut. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. He has drifted from career to career and currently works as a Mortician.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Job. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Arnold Budd, Male Human Warlock 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)7 (-2) 11 (+0)10 (+0)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs

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