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NPC Generator

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Advanced [show]


Therlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Therlin embodies much of what other species detest in the Dwarves. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job, Military. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Therlin Burrowfound, Female Dwarf Wizard 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 12 (+1)6 (-2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp.


Social Check DCs


Manea Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is kept up in a ponytail inside a top hat. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Rich. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Manea Ecstasy, Female Tiefling Cleric 4
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Heather Thackeray, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. Her chestnut hair is lengthy and is close to two feet long. She has gleaming, smiling blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Weaver mother left her crippled. She hasn't been sleeping well lately.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Selfish, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Heather Thackeray, Female Human Wizard 11
Medium (4'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1600 gp. Star rose quartz (40 gp). Tiger eye turquoise (15 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yevelda Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy black dress. Her tied-back hair is brown. Her violet eyes are passionate and lively.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Military, Immigrant. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Yevelda Bradly, Female Half-Orc Expert 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)5 (-3) 9 (-1)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Miles Rodney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Miles Rodney, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Feng Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear white tank tops with black pants. He is tall, broad shouldered and powerfully built. He has wavy auburn hair. He has violet eyes and a white hat with a black feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Feng Axton, Male Half-Orc Aristocrat 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)2 (-4) 16 (+3)15 (+2)
Skills Nature -2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Gerald Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears tattered old clothes. His auburn hair is still thick. His eyes are violet and beady.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He became a Doctor soon after.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Ilphelkiir, Male Half-Elf Wizard 4
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Deep blue spinel (300 gp). Golden yellow topaz (300 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a small hat to hide his balding. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Arannis was born the youngest of three triplets. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Family. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Arannis Netyoive, Male Elf Aristocrat 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5

Possessions: 400 gp.


Social Check DCs


Arumawann Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He prefers to wear tan clothing when he does not wear armor. He is bald on top and has large brown tufts of hair around his ears. His eyes are brown and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arumawann was raised in a hard working conservative environment. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Forgetful. Bonds: Job, Slave, Religious. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Arumawann Horcusporcus, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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