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NPC Generator

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Advanced [show]


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his blue eyes.

Personality: A skeptical and narcissistic man, Silvo's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Silvo was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Miller for hire.

Motivation: Wants to raise his children well.

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Family, Job. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Silvo Glenfellow, Male Halfling Warrior 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Mary Snape, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a card on it. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her eyes are a pleasant brown.

Personality: Mary is depressed about a lot of things. She tends to be a nihilist. She is obsessed with her god.

History: Mary was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Flaws: Depressed. Bonds: Poor, Religious, Adventurer, Job. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Mary Snape, Female Human Monk 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 pp.


Social Check DCs


Fistula Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her bastard sword. Her black hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: To be a Mason again; and expand her business

Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Fistula Stanton, Female Half-Orc Rogue 4
Medium (5'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 7 (-2)10 (+0)
Skills Medicine +0, Stealth +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Jabbie Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many pastel ritualistic tattoos. He wears tan leather gloves, a tan jacket, and tight pants. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: Jabbie was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and expand his business

Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Job, Family. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Jabbie Gummen, Male Gnome Barbarian 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)8 (-1) 7 (-2)15 (+2)
Skills Religion +1, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 25000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gimgen Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To prove his worth to the world; and he's attracted to the pc

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Has a crush, Rich. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Gimgen Trueblood, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)6 (-2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a pastel cloak and cross-gartered violet stockings. Her fur is short and orange. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by brigands. Three was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Someone believes her a fraud.

Flaws: Ugly. Bonds: Job, Enemies, Slave, Adventurer. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Three On the Water, Female Tabaxi Druid 2
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)5 (-3) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 330 gp.


Social Check DCs


Spear Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His brown fur is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: Spear hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Religious. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Spear Buttons, Male Tabaxi Sorcerer 16
Medium (5'3") Tabaxi, Neutral Good (CR 16)
Armor Class 11
Hit Points 106 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)15 (+2) 8 (-1)14 (+2)
Skills History +7, Insight +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 4000 gp. Golden yellow topaz (1200 gp). Iolite (40 gp). Golden pearl (110 gp). Rhodochrosite (16 gp). Sardonyx (40 gp). Chalcedony (40 gp). Aquamarine (1200 gp). Lapis lazuli (16 gp). Peridot (40 gp). Jasper (40 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Tourmaline (110 gp). Freshwater pearl (16 gp). Blue quartz (16 gp). Obsidian (16 gp). Silver pearl (110 gp). 1 Medium magic item.


Social Check DCs


Mamnen Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is long and unkept. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mamnen took refuge in the old dungeon and found the beat up sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Religious, Nature. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Mamnen Dread, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)17 (+3) 12 (+1)12 (+1)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Elven, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Golden yellow topaz (600 gp). Hematite (6 gp). Rock crystal (30 gp).


Social Check DCs


Olivia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her brown hair is braided into rings. Her eyes are amber and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her mother raised her in a mountain cabin. When Olivia reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She wants nothing more than to rejoin the army; and she is a bit of a kleptomaniac

Ideals: Persistence, Extrovert. Bonds: Attractive, Nature, Military. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Olivia TellPenny, Female Halfling Warrior 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2

Possessions: 380 gp. Moonstone (70 gp). Violet garnet (600 gp).


Social Check DCs

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