Eldon Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His hair is blonde, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.
Motivation: He would like to get married and retire.
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Has a crush, Rich. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 92 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 900 gp. Iolite (70 gp). Golden pearl (160 gp). Chrysoprase (70 gp). Azurite (7 gp). Bloodstone (70 gp). Pink pearl (160 gp).
Delre Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a grey costume with the symbols of death on her torso. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them
History: She was born blind and as such lacked many opportunities for work. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.
Motivation: Money/treasure.
Flaws: Ugly, Addict, Disease, Shy. Bonds: Rich. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Gardain Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and wears grey trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gardain took refuge in the large cave and found the beat up flail and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Nature, Mentor. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 160 gp.
Dagnal Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She wears a brown shirt with thin black vertical stripes and brown pants, and her gloved hand is found clutching a spear. She sports silver long hair. Her eyes are a pleasant blue.
Personality: She loves telling others what to do and how they should feel about things. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagnal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions
Ideals: Opinionated, Fighting, Optimist. Bonds: In love, Religious. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 7000 cp. Black pearl (500 gp). Rock crystal (30 gp). Jet (130 gp).
Cloak Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His brown fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Cloak was born with his mother's beautiful face. Cloak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1300 gp. Jeweled anklet (4000 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item.
Pyra Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears bulky black painted plate armor. Her blue hair is lengthy. She has several tiny amethyst earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Pyra was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Pyra was left her mother's suit of armor and trained in its use and care. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Joker. Bonds: Rich, Military, Job, Attractive. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
Three Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She carries with her a set of swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her fur is orange and very short. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by drow. Three was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Fighting, Joker. Bonds: Adventurer, Nature, Enemies. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a grey coat over a blue low-cut shirt, and a small hat upon her head. She has a long brown ponytail with little hanging trinkets. She has a tattooed face.
Personality: Eccentric and domineering, Sarah will drive conversation. The war was a terrible time for her, and Sarah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She feels kind of lost in life.
Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Military, Poor. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp. 4 Antitoxin.
Dagnal Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her hazel eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical, Gifted. Bonds: Attractive. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 94 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Draconic, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
Possessions: 100 pp. Moss agate (5 gp). Black pearl (1300 gp). Rhodochrosite (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!