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NPC Generator

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Advanced [show]


Millicent Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit. She carries with her a set of shortbows on her belt, each one with a ruby on the hilt. She has a very tight haircut. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has achieved small success as a Farmer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Adventurer, Job, Military. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Sylvaranth, Female Half-Elf Commoner 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Golden pearl (150 gp).


Social Check DCs


Savaran Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is bristling with hidden weapons, mostly quarterstaffs and shortspears. Her silver crest is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small island village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Savaran Clethtinthiallor, Female Dragonborn Commoner 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Radomir Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an entirely red suit with blue socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His chestnut hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Radomir lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Family. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Radomir Warmwater, Male Halfling Warrior 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Euphemia Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her whole body is exceptionally muscular. With bright brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She can't help but pocket interesting objects she comes across

History: Born in the east to a Mercenary, Euphemia learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Euphemia took refuge in the large cave and found the beat up pickaxe and armor she uses now. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Find a way to reverse the transformation of her brother; and her relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Immigrant, Criminal record, Job, Nature, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Euphemia Glenfellow, Female Halfling Bard 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown cloak and cross-gartered black stockings. She has white fur. Her green eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.

History: The child of northern immigrants she idolized her father. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her poetry dream.

Motivation: To be a Armorer again; and sabotage a competitor

Ideals: Optimist, Gifted, Artistic. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Cask Hummingbird, Female Tabaxi Barbarian 2
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp. 1 Banded mail.


Social Check DCs


Myria Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears red leather gloves, a red jacket, and tight pants. She carries with her a set of monstrous two handed axes on her belt, each one with a aquamarine on the hilt. Her deerstalker hat is riddled with cuts and holes. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Disciplined, Logical. Flaws: Ugly, Antagonistic. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Myria Swiftwhistle, Female Halfling Druid 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp.


Social Check DCs


Tyna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a red tunic with grey highlights, and long red pants that bunch up around her shoes. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her mother was called into army service. Her first spouse was a Cartwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: Tabaxi compassion; and she feels threatened by others

Flaws: Shy, Fearful, Racist. Bonds: Military, Family. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Tyna Underfoot, Female Halfling Aristocrat 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Virra Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her auburn hair is braided into rings. Her hazel eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised in a white middle class family as the only child. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Virra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She seems to be bored by most things.

Flaws: Ugly, Disease, Mundane. Bonds: Poor, Enemies. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Virra Munggen, Female Gnome Fighter 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)17 (+3) 8 (-1)16 (+3)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Sardonyx (40 gp). 4 Antitoxin. 1 Tanglefoot bags. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Damaia Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She usually wears her black robe and has her trident always slung over her shoulder. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Layabout job and began her own company from there.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Joker, Logical. Bonds: Rich, Job, Adventurer. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Damaia Dischord, Female Tiefling Warrior 3
Medium (4'11") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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