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NPC Generator

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Advanced [show]


Bree Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and black with streaks of golden, and is pulled back with small white clips. Her brown eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Rich, Adventurer, Military. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Bree Littlefoot, Female Halfling Sorcerer 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 50000 cp. Fire opal (700 gp). Chalcedony (20 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seere Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. Her dark red hair is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.

History: She was born at the edge of vast mountains. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Seere Temerity, Female Tiefling Fighter 4
Medium (5'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Astar Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears black leather gloves, a black jacket, and tight pants. His whole body is exceptionally muscular. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Astar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Astar's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic, Disease. Bonds: Immigrant, Mentor. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Astar Knack, Male Tiefling Paladin 6
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp.


Social Check DCs


Zedaar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His gold crest is lengthy and is close to two feet long. His red unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Zedaar lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Zedaar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister.

Ideals: Entrepeneur, Gifted. Flaws: Disease, Mundane. Bonds: Rich, Family. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Zedaar Shestendeliath, Male Dragonborn Rogue 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp. Chrysoberyl (50 gp).


Social Check DCs


Fargrim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He sports a long silver beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Fargrim's first love is himself. His second love is also himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Impeccable, Logical. Flaws: Disease. Bonds: Criminal record. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Fargrim Helcral, Male Dwarf Wizard 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 7 (-2)5 (-3)
Skills Insight +2, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 200 pp. Sapphire pendant on gold chain (1700 gp). Old masterpiece painting (800 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Sapphire pendant on gold chain (1700 gp). A roughly beaten golden orb (180 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Hadarai Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is red. His gray eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and a deep hatred of goblins

Flaws: Disease, PTSD. Bonds: Poor, Family, Enemies. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Hadarai Galanodel, Male Elf Barbarian 13
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 126 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +6, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Gnome
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 200 pp. Deep blue spinel (1100 gp). Blue quartz (4 gp). 1 Medium magic item.


Social Check DCs


Gunnloda Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. She wears a colorful flower in her black hair. Her eyes are blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a forest tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: To prove her worth to the world; and further expansion of business

Flaws: Secretive, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Gunnloda Battlehammer, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 320 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Fenriz Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His chestnut hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Fenriz Remorse, Male Tiefling Adept 5
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. His black crest is long and unkept. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Zedaar and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Commoner 5
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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