Dariff Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a brown cloak and cross-gartered green stockings. Her hair is blonde and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She misses her home and complains about the freezing weather, even in summer.
History: The child of northern immigrants she idolized her father. Her family was turned out during the war. She and her family wandered north to less war torn lands. She left for the north, certain she would find work there.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Solid gold idol (1100 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (1100 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled anklet (4000 gp).
Sannl Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Butcher. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her auburn hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Sannl is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the east to a Butcher, Sannl learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Butcher for hire.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Extrovert. Flaws: Insane. Bonds: Job, Attractive. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Matilda Kenley, Female Human [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is wavy and long. Her eyes, though not visible through her cowl, are hazel.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the south her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Apothecary like her mother before her.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Forgetful. Bonds: Job, Poor, Mentor. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 6000 cp. 1 Masterwork Thieves’ tools.
Erdan Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He is portly but not overly obese. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and to be a tanner again
Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.
Shamil Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She carries with her a set of monstrous two handed axes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her gray eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has all her life been fascinated with singing.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Selfish, Addict. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 63 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Infernal, Halfling, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1000 gp).
Engong Hadley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a top hat to cover her moderate length white hair. She wears an eyepatch.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father had invested heavily in several trade routes and wanted her to inherit them. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Religious, Guardian. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Chassath Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in earthy colors with a green and violet handkerchief worn on her left side. She keeps her long black crest kept up in a rat tail. Her gold eyes dart from person to person.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a pair of adventurers, Chassath grew up listening to her father's many stories. In her 11th year, her parents were killed by a drow raid, leaving Chassath alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Actor.
Motivation: She is greedy; and a deep hatred of drow
Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Job, Rich. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 11)
Armor Class 10
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 180 pp. Red garnet (160 gp). Blue quartz (16 gp). Blue quartz (16 gp). Sardonyx (20 gp). Alexandrite (600 gp). Freshwater pearl (16 gp). Carnelian (20 gp). White pearl (160 gp). Blue sapphire (600 gp).
Chaedi Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered quarterstaff and tarnished morningstar as well. Her white hair is well kept. She has gleaming, smiling gray eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chaedi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of her son; and she is wracked by social anxiety
Ideals: Fighting, Joker. Flaws: Shy, Ugly. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: Just what you see.
Joser Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. His brown hair is unkempt and raggedy. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Joser does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Flaws: Ugly, Depressed. Bonds: Poor, Job, Military, Nature. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!