Azaki Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light blue in addition to tight pants. His long golden hair reaches down to his waist. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Greedy, Fearful. Bonds: Poor, Nature. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 9 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, brown, dusty cloak. His lavender fur is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 3 (-4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 10 pp.
Burto Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white armored body suit, with a simple tan line shooting up and back down. He is muscular with a powerful set of arms. His white hair is unkempt and raggedy. He has a dull look in his gray eyes.
Personality: Burto is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north to a Architect, Burto learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Architect. He has achieved small success as a Architect.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 46 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 700 pp. Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (2100 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Cloth of gold vestments (110 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A roughly beaten golden orb (110 gp). Jeweled gold crown (4000 gp). Carved bone or ivory statuette (30 gp). An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He wears a brown coat over a black low-cut shirt, and a broad hat upon his head. His hair is short and golden. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Herbalist soon after.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. 1 Half-Plate.
Murook Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a broad hat to cover her moderate length white hair. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. After a long history of fighting, Murook and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paymon Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He keeps his long blue hair kept up in a rat tail. His silver eyes peer out from beneath his deerstalker black hat.
Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the south. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Blacksmith; and wants a kiss
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Has a crush, Poor. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 110 pp.
Gorga Bristol, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her skin is fair and her fingers are delicate and long. Her chestnut hair is knotted and matted. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She also is a firm believer in the womanly ideal.
History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Servant. She now owns her own business.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and she has money and likes to spend it
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Job. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 100 pp.
Meriele Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her silver hair is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: She snorts whenever she laughs or is feeling confident. She uses divination through singing.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Revenge; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Enemies. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. Zircon (30 gp). Citrine (30 gp). Blue quartz (5 gp).
Emma Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears bulky yellow painted plate armor. Her hair is long and red with streaks of brown, and is pulled back with small yellow clips. She has gray eyes and a yellow hat with a red feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She hasn't been sleeping well lately.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 9 (-1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
