Borun Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his hand crossbow ready. He keeps his long silver hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Armorer.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, In love, Job. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Mishann Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and tan handkerchief worn on her right side, and carries spears. She has wavy bronze crest. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and obtaining odd cultural human artifacts is her passion
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Guardian, Adventurer, Enemies. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Ellywick Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a worn and beaten armor. Her red hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ellywick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ellywick. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and to protect her home
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Guardian, Criminal record. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 38000 sp. 1 Minor magic item.
Emma Watson, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she has a large grey mantle and cape that has been intricately interwoven into her pastel robe. Her long black hair reaches down to her waist. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Emma lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found
Ideals: Gifted, Opinionated. Bonds: Attractive, Family, Job. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 5 (-3) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Thunderstones.
Osco Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white costume with the symbols of luck on his torso. His hair is auburn and curly. His amber eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 76 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 1000 gp. Red spinel (60 gp). Alexandrite (400 gp). Moss agate (16 gp). Black pearl (400 gp). Malachite (16 gp). Moss agate (16 gp). Obsidian (16 gp). Chalcedony (70 gp). 1 Medium magic item.
Cloak Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He wears a wide-brimmed hat to cover his moderate length cinnamon fur. His fierce copper eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels kind of lost in life; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Terran, Ignan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: Just what you see.
Shaena Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses like a well dressed Map Maker does. She is an epitome of beauty. She wears her hair in dreadlocks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of a Apothecary, who enjoyed hunting, Shaena was taken on many hunting expeditions. She worked as a nervous Map Maker and found it very stressful. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Joker. Flaws: Addict. Bonds: Job, Attractive, Nature. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 120 pp. Alexandrite (1600 gp). Aquamarine (1600 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purson Quest, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of western immigrants he idolized his father. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Mundane. Bonds: Attractive, Criminal record, Immigrant, In love. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Aramil Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His black hair is unkempt and raggedy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He works hard and plays hard.
History: Sold as a small child to a wizard, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Gnomish compassion; and his religion dominates his actions
Flaws: Ugly, Racist, Hedonist. Bonds: Poor, Mentor, Religious. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
