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NPC Generator

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Advanced [show]


Audhild Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman dresses like a well dressed Spice Merchant does. Her clothes are grease stained in places. Her blonde hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Logical. Bonds: Job, Poor, Immigrant. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Audhild Dankil, Female Dwarf Druid 7
Medium (3'10") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)4 (-3)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Coral (100 gp). Malachite (16 gp). Amethyst (100 gp).


Social Check DCs


Hugh Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" eastern man, he typically wears violet cloth garments or leather armor. His brown hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Adventurer. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Many giants want him driven away; and he feels that his past leaves him morally obligated to help

Flaws: Disease. Bonds: Job, Criminal record, Rich, Enemies. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Staurheim, Male Half-Elf Barbarian 7
Medium (4'10") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)9 (-1) 7 (-2)13 (+1)
Skills Athletics +2, Insight +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Chalcedony (60 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown deerstalker hat and brown clothes. With a patchy silver beard and wild silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 3 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Fargrim Trueblood, Male Dwarf Expert 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 20 (+5)11 (+0) 17 (+3)10 (+0)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His black hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Adventurer, Poor, Nature. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Hugh Iathrana, Male Half-Elf Bard 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1800 sp.


Social Check DCs


Semyaza Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'11" southern woman, she wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her top hat is riddled with cuts and holes. Her fierce red eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She would rather hide behind her crafts than deal with other people.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their daughter. She worked as a Spice Merchant, and she later adopted a second daughter.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Immigrant. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Semyaza Temerity, Female Tiefling Commoner 1
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 8 (-1)16 (+3)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Breeden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries a battered bow and tarnished shortbow as well. He has done his best to style his white hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Roger was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Fighting, Opinionated, Gifted. Flaws: Insane. Bonds: Attractive, In love. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Roger Breeden, Male Human Aristocrat 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4

Possessions: 2500 gp. Blue quartz (11 gp). Blue sapphire (400 gp). White pearl (110 gp). Iolite (80 gp).


Social Check DCs


Erevan Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a long red beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the east. He found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Erevan Raethran, Male Elf Expert 13
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 33 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Cloth of gold vestments (70 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is singed and shortened. His thin eyebrows rest above his beady brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Anthony was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Persistence. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Anthony Floshem, Male Half-Elf Warlock 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Tree Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries longswords. Her fur is red and curly. Her amber eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by drow. Tree was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Someone believes her a fraud; and she wants revenge against drow

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Tree Of Snakes, Female Tabaxi Commoner 4
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Religion +1
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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