Harriet Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She has slicked back white hair. She wears crescent spectacles with a black brim.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a very good compulsive liar and kleptomaniac.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out north to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by drow. Harriet was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Many drow want her driven away; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Mundane, Insane. Bonds: Criminal record, Enemies. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. Brown-green garnet (110 gp).
Ridaro Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. She has a very tight haircut. She wears an eyepatch.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Ridaro hails from a village terrorized by brigands. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: She wants revenge against brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp.
Orryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His silver hair is knotted and matted. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the north. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Criminal record. Occupation: Servant
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 91 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (200 gp). A delicate brass dragon egg (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (700 gp). Silver comb with moonstones (400 gp). 1 Medium magic item.
Silent Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy orange fur. She tends to wear a large brown jacket. She has a hunchback. Her orange fur, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
Possessions: 17000 sp. Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item.
Qemuel Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is unkempt and raggedy. His white unseeing eyes seem to look past you.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.
History: Born to a Server, his mother struggled to pay the bills. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in glaive use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp. Tiger eye turquoise (10 gp). Jade (90 gp). Malachite (10 gp).
Everard Wheatley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His black hair is still thick. His amber eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments
History: He was born in a small forest village. He has had some formal painting training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: In love, Nature, Enemies. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Backpack.
Joan Tindall, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light grey in addition to tight pants. She keeps her long brown hair kept up in a rat tail. Her eyes are green.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She plays an instrument quite well.
History: Born to a pair of adventurers, Joan grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to trick people and travel the world for free.
Motivation: She has passion for adventuring and risk; and she would like to get married and retire
Ideals: Artistic. Bonds: Immigrant, Attractive, Adventurer, Criminal record, Has a crush. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 gp. Brass mug with jade inlays (300 gp). 1 Holy water.
Tatyan Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a green and grey handkerchief worn on her right side. She wears her bronze crest up. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tatyan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tatyan. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants her loneliness to end; and a rival would like her out of the picture
Ideals: Persistence. Bonds: Immigrant, Attractive, Rich, Criminal record, Has a crush. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 27000 cp.
Odo Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered green stockings, and he perpetually has his flail ready. His black hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: The child of a Bather, who enjoyed hunting, Odo was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Attractive, Nature. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
