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NPC Generator

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Advanced [show]


Quick Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears bulky brown painted plate armor. His lavender fur, when down, is lengthy. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Military, Enemies. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Of Claws, Male Tabaxi Warrior 3
Medium (6'10") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of magic on her torso. She carries a battered greataxe and tarnished warhammer as well. She has done her best to style her silver hair to look like a famous performer. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a great chef.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Gifted. Flaws: PTSD. Bonds: Rich. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Menny Ironhide, Female Gnome Paladin 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. He has a long red beard with little hanging trinkets. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He enjoys reading and quiet.

History: Nordak hails from a village terrorized by brigands. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Many brigands want him driven away.

Ideals: Disciplined, Logical, Gifted. Bonds: Enemies. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp. 2 Tanglefoot bags.


Social Check DCs


Daar Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She wears a feathered hat to cover her moderate length bronze crest. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Joker, Gifted, Persistence. Bonds: Rich, Military. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Daar Mohradyllion, Female Dragonborn Adept 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Avelina Marlee, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a colorful flower in her brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the east

Ideals: Opinionated, Gifted. Bonds: Attractive, Mentor, Slave. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Avelina Marlee, Female Human Monk 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 5 (-3)13 (+1)
Skills Performance +4
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: Carnelian (70 gp). Rhodochrosite (11 gp). Red spinel (40 gp). Alexandrite (500 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Sardonyx (70 gp). Star rose quartz (70 gp).


Social Check DCs


Flame Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her fur is lavender and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Flame isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Flame abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flame Of Stars, Female Tabaxi Rogue 10
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)7 (-2) 11 (+0)19 (+4)
Skills Persuasion +8, Sleight of Hand +8
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 290 pp. Moss agate (9 gp). Moss agate (9 gp). Carnelian (60 gp). Alexandrite (400 gp).


Social Check DCs


Shanairla Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Painter uniform. She has done her best to style her auburn hair to look like a famous performer. Her half smiles and blue eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Shanairla's first love is herself. Her second love is also herself. As long as the job gets done she does not care how it got done.

History: Shanairla was born with her mother's beautiful face. Like her mother and her brother before her, after school she went straight into learning to become a Painter. She tends to her Painter job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and further expansion of business

Ideals: Impeccable, Professionalism. Bonds: Job, Attractive. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Shanairla Ariessus, Female Half-Elf Monk 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is smooth and relatively long. His eyes are blue and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hamil hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Optimist. Flaws: Secretive. Bonds: Enemies, Slave, Religious. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Hamil Copperkettle, Male Halfling Paladin 10
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 95 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp.


Social Check DCs


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His whole body is exceptionally muscular. With bright golden hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Hedonist. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Morkral Lutgehr, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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