Leshanna Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a yellow coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. She wears her white hair down. Her face is covered beneath a completely black helmet.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Leshanna was left her mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leshanna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist, Fighting. Bonds: Attractive, Military. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 10000 cp. Rock crystal (50 gp). Moonstone (50 gp). Moonstone (50 gp). Chrysoprase (50 gp). 1 Minor magic item.
Tod Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He keeps his brown hair in a flapper bob. His eyes are a pleasant gray.
Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Rich, Criminal record. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Anne Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a red collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is greasy and uncared for. Her eyes are a pleasant blue.
Personality: A deeply religious woman she believes everything happens for a reason. She also has developed a complete distrust of the Brewer profession.
History: The child of eastern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.
Motivation: To be a Brewer again; and she has a rivalry with the church that dominates her actions
Flaws: Ugly. Bonds: Religious, Job, Immigrant, Criminal record. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp).
Ahrim Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He is portly but not overly obese. His long red hair is drawn into a two foot long braid. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and retire the richest man in the north
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Nature. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 360 gp. 1 Half-Plate.
Ermina Gentry, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars, and a wedding ring on her left hand. She wears a broad hat to hide her balding. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of southern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Carpenter for the past few years.
Motivation: To be a Dyer again.
Flaws: Antagonistic. Bonds: In love, Attractive, Job, Immigrant. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. Jade (90 gp). 1 Buckler.
Mialee Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Merchant uniform. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Rich. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +7
Possessions: 1400 gp. Violet garnet (800 gp). Bloodstone (60 gp). Tourmaline (130 gp). Freshwater pearl (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He is portly but not overly obese. He has styled his red hair well, parting it to the right. His half smiles and hazel eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Nutae was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Military, Adventurer. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Alvyn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, blue cloak. His broad hat is riddled with cuts and holes. He has a tattooed face.
Personality: Alvyn wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Deep blue spinel (600 gp). Chalcedony (70 gp). Peridot (70 gp). Lapis lazuli (14 gp).
Shanairla Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her top hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a massive crush on the younger sibling of the Jeweler who has hired her part-time. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Shanairla hails from a village terrorized by brigands. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Has a crush, Enemies. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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