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NPC Generator

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Advanced [show]


Dagger In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her orange fur is greasy and uncared for. Her eyes are hazel and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Dagger In the Storm, Female Tabaxi Commoner 6
Medium (5'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 60 pp.


Social Check DCs


Marastyr Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in a clean brown cloak covering her clean studded leather. She sports a flattop hair cut. She wears a mask on her face.

Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Shipwright business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Shipwright. She hasn't been sleeping well lately.

Motivation: Further expansion of business; and balancing her hectic life and new shipwright responsibilities is difficult

Ideals: Disciplined. Flaws: Insomniac. Bonds: Slave, Job. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Marastyr Hammerstone, Female Dwarf Sorcerer 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 120 pp. Sardonyx (50 gp). Banded agate (15 gp). Rose (50 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Nikki Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears red cloth garments or leather armor. Her hair is black and curly. She has gleaming, smiling amber eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nikki lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Weaver, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Athletic. Flaws: Ugly, Impulsive, Insane. Bonds: Family. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Nikki Whispermouse, Female Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +7, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trynnicus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Locksmith uniform. His green crest is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Bonds: Job, Has a crush, Mentor. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Trynnicus Shestendeliath, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)7 (-2) 8 (-1)19 (+4)
Skills Acrobatics +6, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 2 Antitoxin.


Social Check DCs


Gorbundus Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He tends to wear a large green jacket. He has a hunchback. His brass crest is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gorbundus is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he loathes his own lifestyle

Ideals: Entrepeneur, Logical. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Gorbundus Fharngnarthnost, Male Dragonborn Aristocrat 6
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He keeps his orange fur in a pixie cut. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When Great reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and to unite with his brother

Ideals: Opinionated, Philantrophist, Artistic. Bonds: Military, Family. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Great In the Morning, Male Tabaxi Sorcerer 17
Medium (5'0") Tabaxi, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 60 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666

Possessions: 6000 gp. Tourmaline (130 gp). Amber (130 gp). Carnelian (20 gp). Black pearl (900 gp). Bloodstone (20 gp). Alexandrite (900 gp). Citrine (20 gp). Banded agate (4 gp). Red spinel (130 gp). Moonstone (20 gp). Red garnet (130 gp). Freshwater pearl (4 gp). Malachite (4 gp). Brown-green garnet (130 gp). Black pearl (900 gp). Chalcedony (20 gp). Brown-green garnet (130 gp). Star ruby (1300 gp). Smoky quartz (20 gp). Alexandrite (900 gp). Jet (130 gp). Chrysoprase (20 gp). Peridot (20 gp). Freshwater pearl (4 gp). White opal (1300 gp). Violet garnet (900 gp). Onyx (20 gp). Amethyst (130 gp). Red spinel (130 gp). Violet garnet (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. She has yellow fur. Her blue eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. Seven is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Seven lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Poor, Family. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Seven Candle, Female Tabaxi Warlock 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 sp. Amethyst (100 gp). 1 Simple lock.


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His white hair is styled in orderly dreadlocks. His eyes are a pleasant violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born in the east. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Joker. Bonds: Adventurer, Immigrant, Nature. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Arumawann Garrick, Male Gnome Ranger 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 pp.


Social Check DCs


Aust Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy tan suit. His white hair is lengthy. He has gleaming, smiling violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Slave. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Aust Withrethin, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Eye agate (8 gp). Sardonyx (20 gp).


Social Check DCs

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