Loopmottin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Adventurer does, and sports empty pouches on her belt. Her wide-brimmed hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Adventurer. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Loopmottin was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 cp. Red-brown spinel (40 gp). Tourmaline (40 gp). Tourmaline (40 gp).
Harriet Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, typically a more casual-formal manner. She has wavy brown hair. Her face is covered beneath a completely black helmet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: To prove her worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp.
Seven Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His fur is orange and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: Tabaxi compassion.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Job. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1200 gp. Black star sapphire (1200 gp). Black pearl (1300 gp). Silver pearl (160 gp). Pink pearl (160 gp). Black pearl (1300 gp). Rich purple corundum (1200 gp).
Nicholas Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy yellow suit. His tied-back hair is brown. His eyes are a pleasant green.
Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.
History: He was raised in a mountains tribe. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Disciplined. Bonds: Attractive, Has a crush, Nature, Adventurer, Rich. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Harvest Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. She keeps her long orange fur kept up in a rat tail. Her eyes, though not visible through her cowl, are amber.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She pushes her goals aggressively. She is also a coward if confronted.
History: Harvest hails from a village terrorized by dire rats. She found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Adventurer. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Holy water.
Heather Hamilton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, grey, dusty cloak and is in decent physical shape. She wears her chestnut hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Heather was born on a far western mountains where she grew up under the tutelage of her father, an expert Armorer. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice. Flaws: Lazy. Bonds: Immigrant, Nature, Criminal record. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Marbas Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black tunic with brown highlights, and long tan pants that bunch up around his shoes. His hair is short and silver. His ears are large.
Personality: Marbas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Joker. Flaws: Ugly, PTSD. Bonds: Poor, Military. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 40 gp.
Engong Sutton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. With bright red hair. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the north, but her parents moved at a very young age to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp. Star rose quartz (40 gp). Jasper (40 gp).
Brottor Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. Brottor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 88 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 20 (+5) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp).
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