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NPC Generator

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Advanced [show]


Oda Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan top hat and tan clothes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is still thick. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. She has a minor phobia of water and hates getting wet.

History: Oda was born in the south. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Baker.

Motivation: She feels threatened by others.

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Baker

Voice: American accent

Attributes [hide]

Oda Lingenhall, Female Gnome Bard 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1900 sp.


Social Check DCs


Kathra Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Armorer does. Her hair is always cut to a buzz. She has gleaming, smiling gray eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kathra is combative with any and all who dare try her patience in the slightest.

History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and to unite with her brother

Ideals: Justice. Bonds: Job, Family, Nature, Has a crush. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Kathra Trueanvil, Female Dwarf Druid 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Caeldrim Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries quarterstaffs. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Caeldrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Caeldrim's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Mentor. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Caeldrim Estevan, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Elven, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He has done his best to style his yellow fur to look like a famous performer. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: River was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to protect his home

Ideals: Persistence. Flaws: Ugly. Bonds: Nature, Job, Enemies, Guardian. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

River Plume, Male Tabaxi Aristocrat 15
Medium (5'6") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Obsidian (6 gp). Jasper (40 gp). Golden yellow topaz (300 gp). Deep green spinel (60 gp). Moonstone (40 gp). Black pearl (300 gp). Sardonyx (40 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valorean Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His silver crest is lengthy. His eyes are likewise gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: Valorean was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Valorean Daardendrian, Male Dragonborn Bard 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)18 (+4) 6 (-2)15 (+2)
Skills Nature +7, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Infernal, Goblin, Gnome, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Jade (90 gp). Aquamarine (1300 gp). Bloodstone (80 gp). Black pearl (1300 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Trail Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her longsword ready. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She has green eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to make almost anything out of random pieces of junk.

History: Born in the east to a Shoemaker, Trail learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Trail's homeland. Trail decided to take the middle way and become a bodyguard. She inherited the family business which she has now maintained for 7 years.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Trail Moon, Female Tabaxi Paladin 17
Medium (5'0") Tabaxi, True Neutral (CR 17)
Armor Class 14
Hit Points 98 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Arcana +9, Deception +6
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1100 pp. Azurite (6 gp). Eye agate (6 gp). Carnelian (60 gp). Peridot (60 gp). Blue star sapphire (1400 gp). Coral (40 gp). Rhodochrosite (6 gp). Azurite (6 gp). Hematite (6 gp). Blue star sapphire (1400 gp). Golden yellow topaz (200 gp). Amber (40 gp). Red garnet (40 gp). Tiger eye turquoise (6 gp). Peridot (60 gp). Violet garnet (200 gp). Rose (60 gp). Malachite (6 gp). Zircon (60 gp). Tiger eye turquoise (6 gp). Lapis lazuli (6 gp). Golden pearl (40 gp). 1 Medium magic item.


Social Check DCs


Rosalind Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman sports yellow clothing, slightly heavier than average wear. Her clothes are grease stained in places. Her white hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Rosalind studied abroad. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She left for the north, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Rosalind Smith, Female Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)18 (+4) 15 (+2)15 (+2)
Skills Athletics +4, History +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair up. His eyes are blue and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Mayor, but he was a colossal failure. He has achieved small success as a Glassblower.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and sabotage a competitor

Flaws: Antagonistic. Bonds: Has a crush, Rich, Job, Enemies. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

John Anderton, Male Human Adept 6
Medium (6'4") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Generous, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His brown hair is singed and shortened. His white eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Sellsword, his mother struggled to pay the bills. In his 13th year, his parents were killed by a gnolls raid, leaving Ahrim alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly, Forgetful. Bonds: Religious, Poor, Enemies. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Ahrim Generous, Male Tiefling Rogue 11
Medium (5'9") Tiefling, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 15 (+2)20 (+5)
Skills History +3, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1000 gp. A small bag of saffron. (100 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item.


Social Check DCs

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