Shamil Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her blonde hair up. This brown eyed easterner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Shamil was raised in a hard working conservative environment. Shamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Slave Trader for the past few years.
Motivation: To settle down with her crush; and to reunite with her old friends
Flaws: Cynical. Bonds: Adventurer, Job, Nature, Has a crush. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 20 (+5) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 45000 sp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). 1 Banded mail. 1 Breastplate. 1 Chain shirt. 1 Banded mail.
Raer Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He wears his golden hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a plains tribe. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to end his boredom
Ideals: Passionate, Logical. Bonds: Attractive, Immigrant, Nature. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Darrow Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. His hair is short and white. His eyes are likewise amber. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Darrow was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 5 (-3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (170 gp).
Hatae Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. Her chestnut hair, when down, is lengthy. Her blue eyes peer out from beneath her top violet hat.
Personality: Calm and collected, she is a well trained Bellfounder. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was always a brilliant, if unscrupulous mind. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her brother's freedom.
Motivation: She'd like to take her coworkers down a peg; and marry her brother to traveling adventurers
Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Job, Family. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp. Amethyst (140 gp). Amethyst (140 gp).
Dynamic In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear pastel pants and tee shirts. Her fur, while still mostly brown, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Military, Rich. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Torz Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His blonde hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Layabout.
Motivation: Expand his business; and wants to raise his children well
Flaws: Insane. Bonds: Family, Rich, Job. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Traubon Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. He has shaved his head bald. His fierce brown eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Traubon was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Traubon and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Poor, Adventurer. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp. A miniature golden chest with tiny emeralds lining the top (150 gp). Old masterpiece painting (400 gp).
Beiro Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is thinning but still full. His green eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Beiro took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Rich. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1000 gp. Coral (150 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anakis Grief, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear green pants and tee shirts. Her hair is silver and curly. She wears large thick round spectacles.
Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Anakis was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Anakis's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for her; and to reunite with her old friends
Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Rose (20 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
