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NPC Generator

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Advanced [show]


Traki Othronus, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is lengthy. This violet eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: Traki was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and he would like to get married and retire

Ideals: Athletic, Fighting, Gifted. Bonds: Poor, Job, Has a crush. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Traki Othronus, Male Elf Barbarian 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 7 (-2)13 (+1)
Skills Perception +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Erdan Floshem, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this man very much looks the part of a Shipwright. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Sellsword again; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Erdan Floshem, Male Elf Sorcerer 8
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur is drawn into a tight pony tail with a clover scrunchie. Her copper eyes peer out from beneath her top brown hat.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Hunter business at a young age. She struck it rich when she found rare goods in large quantities. She has worked as a Hunter like her mother before her.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Three On the Water, Female Tabaxi Paladin 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Deception +5, Stealth +7
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Auran
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2400 gp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. She has several tiny emerald earrings on each ear.

Personality: She is overprotective of those who hire her services. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She comes from a rich northern family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kansif was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She is greedy.

Bonds: Rich, Guardian, Enemies, In love. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Kansif Wheatley, Female Half-Orc Adept 4
Medium (5'5") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frug Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Frug Nucklestamp, Male Gnome Warrior 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Coral (110 gp).


Social Check DCs


Pallabar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is cut short with large spiked bangs in the front. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He is greedy.

Ideals: Impeccable, Artistic. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Pallabar Humplebumple, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 5 (-3)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. Moss agate (11 gp). Chrysoprase (80 gp). Blue star sapphire (500 gp). Alexandrite (200 gp).


Social Check DCs


Kristryd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has white hair. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Kristryd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her religion dominates her actions; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Poor, Adventurer, Mentor, Religious. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Kristryd Strakeln, Female Dwarf Paladin 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Armara Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is white and curly. Her eyes are red and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Hunter mother left her crippled. She tends to her Weaver job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Armara Ecstasy, Female Tiefling Wizard 3
Medium (6'1") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tourmaline (110 gp). Lapis lazuli (7 gp).


Social Check DCs


Tenena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears professional attire and is in decent physical shape. Her hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.

Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is afraid of women and trembles around them

History: Born in the north to a Crown-heir, Tenena learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and expand her business

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Tenena Ironhide, Female Gnome Bard 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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