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NPC Generator

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Advanced [show]


Dee Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Guard. Her red hair is lengthy. Her amber unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Dee grew up listening to her mother's many stories. She found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Dee Glenfellow, Female Halfling Adept 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 6000 sp. Sardonyx (60 gp).


Social Check DCs


Drusilia Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. With bright brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a great chef.

History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She uses money and sex appeal to get what she needs; and to pay off her debts

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Drusilia Goltorah, Female Elf Druid 9
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abalaba Pingun, Female Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. Her hair is silver, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. Her father was a soldier and died while she was still young. Abalaba was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Rich, Military. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Abalaba Pingun, Female Gnome Ranger 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Harvest Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, pastel cloak, she is not a threatening figure. Her fur, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments

History: Harvest was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Mayor like her mother before her.

Motivation: Marry her brother to traveling adventurers; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Job, Military, Family. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Harvest Of Dragons, Female Tabaxi Cleric 15
Medium (5'2") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Athletics +5, Religion +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. Old masterpiece painting (2400 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (200 gp). Sapphire pendant on gold chain (3000 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (6000 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Medium magic item.


Social Check DCs


Hamil Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. He has a slight overbite and is overall scrawny. His long auburn hair reaches down to his waist. His eyes are a pleasant brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east, but his parents moved at a very young age to the west. His childhood dream was to be a Mason, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He has a crush on the local Mason; and wants his loneliness to end

Flaws: Selfish. Bonds: Slave, Immigrant, Job, Has a crush. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Hamil Goodearth, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Miles Home, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey shirt with thin white vertical stripes and red pants. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: He has always had a great fascination with Dragonborn culture. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy; and a strong sense of loyalty to dragonborn people

Flaws: Racist, Hedonist, Disease, Secretive. Bonds: Rich. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Miles Home, Male Human Expert 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Henry Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a violet scarf. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is red. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a gardener and was forced into it by his family

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Mentor. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Henry Hamilton, Male Human Wizard 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)7 (-2) 16 (+3)9 (-1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Jo Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean red cloak covering her clean studded leather. She has a long red ponytail with little hanging trinkets. This green eyed northerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Jo took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: She seems to be bored by most things; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Gifted, Philantrophist. Flaws: Secretive, Lazy. Bonds: Immigrant. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Jo Stoutman, Female Halfling Fighter 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Stealth +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Emmeline Kitchur, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is lengthy. She is baby faced.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Emmeline was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She has worked as a Actor like her father before her.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Racist, Insane. Bonds: Job, Poor, Religious. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Emmeline Kitchur, Female Human Warlock 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp.


Social Check DCs

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