Traulam Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She prefers to wear blue pants and tee shirts, and her gloved hand is found clutching a flail. Her brown hair is knotted and matted. Her eyes are hazel and beady.
Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.
History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: She has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 900 gp.
Cloak Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a deerstalker hat to cover her moderate length orange fur. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village she learned the ways of the warrior from her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: Her spouse's relatives view her with great suspicion; and to be a tailor again
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Job, Criminal record, Family. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Kite In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'4" and wears a robe, a symbol of magic around her neck, and a bow on her belt. Her right leg appears badly burned and disfigured. She has styled her white fur well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can't help but pocket interesting objects she comes across
History: Kite was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kite grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kite. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and she is a bit of a kleptomaniac
Ideals: Fighting. Bonds: Family, Criminal record. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
Possessions: 500 gp. Brass mug with jade inlays (300 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item.
Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing blue shirts, loose pants, and blazers most of the time. His black hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: A rival would like him out of the picture; and many giants want him driven away
Ideals: Artistic. Bonds: Attractive, Poor, Enemies, Criminal record. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 135 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Gold and topaz bottle stopper cork (900 gp). Finely wrought small gold bracelet (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold dragon comb with red garnet eye (900 gp). Gold and topaz bottle stopper cork (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Fire opal pendant on a fine gold chain (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item.
Malquis Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears yellow leather gloves, a yellow jacket, and tight pants. Her chestnut hair is greasy and uncared for. She wears a mask on her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Gifted from a young age, Malquis studied abroad. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. After a long history of fighting, Malquis and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: In love. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Ernest Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear violet clothing when he does not wear armor. He has a chestnut handlebar mustache and slicked back chestnut hair. He has blue eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To protect his home; and he is wracked by social anxiety
Ideals: Athletic, Passionate. Flaws: Fearful. Bonds: Nature, Has a crush, Guardian. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 71 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 500 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Old masterpiece painting (2300 gp). Silver comb with moonstones (500 gp). Gold and ruby ring (11000 gp). Old masterpiece painting (2300 gp). 1 Medium magic item.
Morthos Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair, while still mostly brown, has prominent grey streaks. His red eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and money/treasure
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Criminal record, Rich. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 500 gp. Peridot (40 gp). Sard (40 gp). Brown-green garnet (100 gp). Aquamarine (300 gp). Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Claira Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is well dressed, but even with her fine clothing she looks run-down, marred by teas. She keeps her golden hair in a flapper bob. She has a dull look in her gray eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a ruthless business woman, a trait she acquired from her mother.
History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 76 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Citrine (60 gp). Amethyst (130 gp). Aquamarine (1600 gp). Blue star sapphire (1000 gp). Brown-green garnet (130 gp). Azurite (7 gp). Jade (130 gp). Coral (130 gp). Black pearl (1600 gp).
Frouse Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair down. His brown eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 4 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Frouse took refuge in the old dungeon and found the beat up sai and armor he uses now. After a long history of fighting, Frouse and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 42000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
