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NPC Generator

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Advanced [show]


Barendd Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Athletic, Impeccable. Bonds: Family, Religious, Mentor. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Barendd Fireforge, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 15 (+2)4 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Drifting Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His gray fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Insomniac, Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Drifting Of Ivory, Male Tabaxi Aristocrat 4
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Mormo Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his silver hair up. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Mormo Prudence, Male Tiefling Cleric 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 20000 cp.


Social Check DCs


Waywocket Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She carries with her a set of pickaxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her silver hair is smooth and relatively long. Her green eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Waywocket embodies much of what other species detest in the Gnomes. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sage arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Waywocket was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Waywocket's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Waywocket fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Waywocket Albaratie, Female Gnome Cleric 6
Small (3'0") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Adrik grew up listening to his father's many stories. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Philantrophist. Flaws: Impulsive, Fearful. Bonds: Adventurer. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Adrik Daraln, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Amethyst (100 gp).


Social Check DCs


Oriel Quinton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. She has moderate length red hair. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. In her 13th year, her parents were killed by a illithids raid, leaving Oriel alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Enemies, Adventurer. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Oriel Quinton, Female Human Druid 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long auburn beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Insane. Bonds: Rich, Enemies, Nature. Occupation: Baker

Voice: Italian accent

Attributes [hide]

Aldous Allerton, Male Human Ranger 10
Medium (6'1") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp.


Social Check DCs


Flame On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'11". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a shield. Her fur is short and yellow. She is baby faced.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.

History: Flame was born in the north. At a young age she loved to build and create. When Flame reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to settle down with her crush

Ideals: Persistence. Flaws: Greedy. Bonds: Adventurer, Military, Has a crush. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Flame On the Water, Female Tabaxi Monk 10
Medium (4'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerbo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears bulky blue painted plate armor. He has no hair. This violet eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Military. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Gerbo Leffery, Male Gnome Cleric 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 8 (-1)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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