Damien Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white armored body suit, with a simple red line shooting up and back down. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: Gifted from a young age, Damien studied abroad. From there he went from mercenary job to mercenary job. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. 1 Everburning torch.
Saphara Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her scarlet crest is slicked back into a classic pompadour. Her red eyes are passionate and lively.
Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Engraver, but she was a colossal failure. She struck the Crown-heir job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Joker, Gifted. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 55 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 200 pp. Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skoth Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Painter. His silver hair is smooth and relatively long. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Nature. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 12)
Armor Class 13
Hit Points 63 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item.
Hoglik Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Ruler does. His golden hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Doctor, but he got bored and became a Ruler. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Religious. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Masterwork studded leather.
Two Llamas In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: Born in the north to a Bowyer, Two Llamas learned a great deal about his father's area of expertise. Cursed with a spirit at a very young age, Two Llamas has worked very hard to control his curse. He became a Bowyer soon after.
Motivation: Wants to open a new tavern; and a rival would like him out of the picture
Ideals: Joker. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp.
Marigold Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her blonde hair is cut short with large spiked bangs in the front. Her green eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Marigold isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Marigold was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable. Bonds: Attractive, Family, Religious, Criminal record. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with tan socks and a vest with buckled shoes. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur is cut close to his head. He has several tiny emerald earrings on each ear.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and many gnolls want him driven away
Ideals: Fighting, Logical. Bonds: Rich, Enemies, Nature. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 71 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. Iolite (80 gp). Alexandrite (300 gp). Smoky quartz (80 gp). Moss agate (14 gp). Violet garnet (300 gp). Violet garnet (300 gp). Carnelian (80 gp). Chalcedony (80 gp). Peridot (80 gp). 1 Medium magic item.
Faral Rothenel, Female Elf [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. She has styled her auburn hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a white middle class family as the only child. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Impulsive, Mundane, Insane. Bonds: Attractive. Occupation: Crown-heir
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 9)
Armor Class 15
Hit Points 12 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (800 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Minor magic item.
Ootah Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She is physically well-built. Her hair is chestnut and curly. Her violet eyes dart from person to person.
Personality: She has always had a great fascination with Half-Elven culture. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
