Hupe Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right hand appears badly burned and disfigured. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: Hupe was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To unite with his brother; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Fearful. Bonds: Rich, Adventurer, Family. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp.
Ombul Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Ombul studied abroad. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 9 years later his spouse died after the birth of his son. Heartbroken, Ombul never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others
Ideals: Optimist, Gifted. Flaws: Insane, Fearful. Bonds: In love, Religious. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 97 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Star rose quartz (70 gp). Hematite (13 gp). Lapis lazuli (13 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. With a patchy white beard and wild white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly, Selfish, Disease. Bonds: Adventurer, Enemies. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Azurite (6 gp). Rhodochrosite (6 gp). Chrysoprase (50 gp). Chrysoberyl (160 gp).
Solomon Hadlee, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Solomon studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Gifted. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Pearl Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a black scarf. Her skin is fair and her fingers are delicate and long. She wears her golden hair up in a very large beehive style do. She has blue eyes and a white hat with a black feather.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a small toy that she constantly fidgets with.
History: Pearl was born the youngest of three triplets. She was taken from her home at a very young age. She's since become an addict/alcoholic.
Motivation: Retire the richest woman in the west; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Family, Slave. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 98 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin, Orc
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (7000 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.
Tervaround Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. Her feathered hat is riddled with cuts and holes. She has a tattooed face.
Personality: Aggressive, abrasive, and angry, Tervaround embodies much of what other species detest in the Gnomes. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born in the north her family was never financially stable. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her painting dream.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. 1 Minor magic item.
Nurkara Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with deerstalker hat. Her long auburn hair reaches down to her waist. Her eyes, though not visible through her cowl, are violet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She misses her home and complains about the freezing weather, even in summer.
History: The child of southern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Passionate, Gifted. Bonds: Immigrant, Enemies. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork manacles.
Moon Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'8" northern woman, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her beige fur is kept up in a ponytail inside a Stetson hat. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a wizard, Moon was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Moon was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Moon's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Cook for the past few years.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new cook responsibilities is difficult
Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Mentor. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 39000 sp. White pearl (110 gp). Lapis lazuli (6 gp). Violet garnet (200 gp). 1 Minor magic item.
Târz Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His red hair is still thick. His eyes are a pleasant brown.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: Târz was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He became a Detective soon after.
Motivation: To protect his home; and further expansion of business
Flaws: Lazy. Bonds: Enemies, Job, Rich, Guardian. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
