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NPC Generator

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Advanced [show]


Left-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of her god on her torso, and carries ceremonial daggers. Her red fur is heavily combed to the right. Her eyes are likewise blue.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Artistic. Flaws: Secretive. Bonds: Poor. Occupation: Sage

Voice: American accent

Attributes [hide]

Left-Handed Of Storm, Female Tabaxi Rogue 13
Medium (5'9") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 19 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1

Possessions: Moonstone (30 gp). Blue sapphire (400 gp). Rose (30 gp). White opal (400 gp). 1 Medium magic item.


Social Check DCs


Hadwisa Tickle, Female Human [Permalink]

Personal [hide]

Description: This northern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her hair is brown, silky, and of moderate length. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is harsh and unforgiving.

History: Born to a Detective, her mother struggled to pay the bills. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to end her boredom

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Hadwisa Tickle, Female Human Paladin 2
Medium (4'11") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs


Andry Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She sports white clothing, slightly heavier than average wear, and her gloved hand is found clutching a sickle. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her violet eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of a Baker, who enjoyed hunting, Andry was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg

Ideals: Passionate, Fighting. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Andry Greenleaf, Female Halfling Adept 8
Small (3'0") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1400 gp. A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Sapphire pendant on gold chain (1000 gp).


Social Check DCs


Beiro Withrethin, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Map Maker job and began his own company from there.

Motivation: He's looking for his big break.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Beiro Withrethin, Male Elf Barbarian 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Shy. Bonds: Criminal record, Mentor, Family. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Gale In Woods, Male Tabaxi Commoner 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 4 (-3)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Rohesia Marleigh, Female Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is lengthy and is close to two feet long. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is a Scribe first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Laborer, but she got bored and became a Scribe. She became a Scribe soon after.

Motivation: Expand her business.

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Slave. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Rohesia Marleigh, Female Human Paladin 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Creega Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman prefers to wear white pants and tee shirts. She is muscular with a powerful set of arms. She has no hair. Her violet eyes are passionate and lively.

Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Creega is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Creega was born in the east. At a young age she loved to build and create. She dropped out of school to support her sick mother, and resented it. She has been saving her money to try and buy her sister's freedom.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Persistence, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Creega Yardley, Female Half-Orc Warlock 5
Medium (6'5") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)9 (-1) 17 (+3)7 (-2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. Deep blue spinel (400 gp). Violet garnet (400 gp). Bloodstone (60 gp). Eye agate (5 gp).


Social Check DCs


Vezera Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. Her crest is short and blue. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will rave to anyone who will listen. A friendly and beautiful Dragonborn, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Vezera was raised in a hard working conservative environment. After coming to the age of reason, Vezera took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Map Maker for hire.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Vezera Grrrmmballhyst, Female Dragonborn Warlock 10
Medium (6'6") Dragonborn, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 1800 gp.


Social Check DCs


Five On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple pastel robe with green stripes complete with hood. Her fur is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of a Baker, who enjoyed hunting, Five was taken on many hunting expeditions. Five was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Five decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has worked as a Herbalist like her father before her.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Disease. Bonds: Job, Nature, Criminal record. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Five On the Water, Female Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp. 1 Silver holy symbol.


Social Check DCs

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