Tim Everleigh, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a grey coat over a black low-cut shirt, and a broad hat upon his head, and his gloved hand is found clutching a dagger. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined, Persistence. Bonds: Attractive, Rich, Nature. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Banded mail.
Jade Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He keeps his long yellow fur kept up in a rat tail. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Weaver business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Depressed, Mundane. Bonds: Family, Job. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Rhodochrosite (10 gp). Obsidian (10 gp). Chrysoberyl (40 gp).
Chay Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is heavily combed to the right. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Joker, Logical. Bonds: Military, Job, Criminal record. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp.
Igden Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries with him a set of maces on his belt, each one with a opal on the hilt. His hair is greying and his face has many wrinkles. His skin is flawless and his gray eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Igden was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Religious, Poor. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 600 gp. Black pearl (900 gp). Coral (90 gp). Moonstone (70 gp). Onyx (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Qualen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries a battered greataxe and tarnished whip as well. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Tanner, Qualen learned a great deal about his mother's area of expertise. After coming to the age of reason, Qualen took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job. Occupation: Tanner
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp. Emerald (400 gp). Brown-green garnet (70 gp). Red spinel (70 gp). Rock crystal (30 gp). 1 Minor magic item.
River Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who tends to wear a brown poncho over his likewise colored trousers and shirt, he is not a threatening figure. His lavender fur is drawn into a tight pony tail with a skull scrunchie. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, River studied abroad. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Artistic, Gifted, Athletic, Logical. Bonds: Attractive. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Draconic, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
Possessions: 17000 sp. Zircon (20 gp). Black pearl (500 gp). Deep green spinel (110 gp). Moss agate (16 gp). Bloodstone (20 gp). White opal (1400 gp). 1 Minor magic item. 1 Minor magic item.
Kabbarg Browning, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears silk and lounges about seductively. Her hair is white and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kabbarg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kabbarg. She struck the Beggar job and began her own company from there.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Joker, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 16)
Armor Class 12
Hit Points 70 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 |
Possessions: 5000 gp. Rose (50 gp). Peridot (50 gp). White pearl (160 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Deep blue spinel (200 gp). Amethyst (160 gp). Violet garnet (200 gp). Aquamarine (200 gp). Rock crystal (50 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Violet garnet (200 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shadow Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her lavender fur is matted, messy, and big. She wears an eyepatch.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sold as a small child to a brothel owner, Shadow was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Bowyer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Family, Mentor. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 4 (-3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. Rose (20 gp). Deep green spinel (60 gp). 1 Darkwood Shield.
Lamlûg Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy white hair. His hazel eyes peer out from beneath his top white hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Lamlûg never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To find somewhere to settle down.
Ideals: Joker, Athletic. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 4 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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