Andram Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt, and his gloved hand is found clutching a whip. His dark red hair is long and unkept. His eyes are likewise red.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Andram was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Bucklal Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Family, Military, Immigrant. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 68 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +5
Possessions: 3000 gp. Deep blue spinel (700 gp). Onyx (30 gp). Zircon (30 gp). Alexandrite (700 gp). White pearl (70 gp). 1 Medium magic item.
Kabbarg Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She dresses in white turtlenecks beneath a tan coat with black slacks. Her hair is cut close to her head. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. Kabbarg is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born several months after her mother was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Flaws: Shy. Bonds: Attractive, Family, Military, Mentor. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Surina Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. Her small hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Ugly, Insane, Greedy, Racist. Bonds: Religious. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 330 gp.
Pijjirik Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His copper crest is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is content; and he seems to be bored by most things
Ideals: Optimist. Flaws: Ugly, Insane, Shy, Mundane. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 78 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 4000 gp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item.
Harvest Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red fur is unkempt and raggedy. His amber eyes are passionate and lively.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Chem Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. His hair is short and blue. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chem took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Nature. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 20 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1100 gp. Embroidered and bejeweled glove (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Minor magic item. 1 Minor magic item.
Doudra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. She sports a flattop crest cut. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 40. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bowyer arts, while her mother instructed her in etiquette, music and courtly manner. She has had some formal poetry training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Artistic. Flaws: Insane, Addict. Bonds: Rich. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 48 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 500 pp. Lapis lazuli (11 gp). White pearl (90 gp). Carnelian (80 gp). Citrine (80 gp). Aquamarine (200 gp). Smoky quartz (80 gp). Rhodochrosite (11 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). Black opal (700 gp). Blue star sapphire (700 gp). Black pearl (200 gp). Brown-green garnet (90 gp). Banded agate (11 gp). Black pearl (200 gp). Rose (80 gp). Rock crystal (80 gp). Carnelian (80 gp). Banded agate (11 gp). Star ruby (700 gp). Coral (90 gp). Lapis lazuli (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Eiravel Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by chocolates. His moppish auburn hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Eiravel has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Joker. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 |
Possessions: 4000 sp. Star ruby (1400 gp). Rhodochrosite (11 gp). Alexandrite (1400 gp). Moonstone (40 gp). Pink pearl (140 gp). Bloodstone (40 gp). Deep green spinel (140 gp). Aquamarine (1400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

