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NPC Generator

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Advanced [show]


Veloptima Reese, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears tan cloth garments or leather armor. Her auburn hair, when down, is lengthy. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Veloptima is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a Spice Merchant, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her brother recently and the two have been together since.

Motivation: She's attracted to the PC; and find a way to reverse the transformation of her brother

Ideals: Impeccable. Bonds: Family, Poor, Mentor, Has a crush. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Veloptima Reese, Female Gnome Cleric 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Joser Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Joser was raised in a hard working conservative environment. His childhood dream was to be a Adventurer, but he was a colossal failure. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Job, Rich. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joser Fastfoot, Male Halfling Cleric 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp.


Social Check DCs


Oriff Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit, and she perpetually has her nunchaku ready. She sports a flattop hair cut. She has blue eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. She moved out north to avoid the crime she committed. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Oriff Battlehammer, Female Dwarf Expert 8
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Religion +6, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnome, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Nim Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is thinning but still full. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Nature. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Nim Goltorah, Male Elf Commoner 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 64 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +3 / 4d4-1, Grapple +5

Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Cloth of gold vestments (70 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.


Social Check DCs


Rimple Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the west. He uses divination through singing.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Pacifist, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Rimple Ningel, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 330 gp.


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by sweets. His blonde hair is cut short. His fierce hazel eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Baern Helcral, Male Dwarf Rogue 7
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 18 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +6

Possessions: 900 gp.


Social Check DCs


Gimûb Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear flannel. He wears his hair in dreadlocks. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was born in a small plains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimûb fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and expand his business

Ideals: Disciplined, Persistence, Fighting. Bonds: Nature. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Gimûb Badger, Male Half-Orc Aristocrat 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barrister does. He is portly but not overly obese. He has wavy gray fur. This hazel eyed easterner is not easily forgotten.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Flaws: Antagonistic, Fearful, Impulsive. Bonds: Job, Criminal record. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Lone Shoe, Male Tabaxi Expert 16
Medium (6'4") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 96 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)7 (-2) 18 (+4)19 (+4)
Skills Perception +9, Performance +9
Senses Passive Perception 19
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4

Possessions: 1200 pp. Peridot (80 gp). Banded agate (14 gp). Tourmaline (60 gp). Golden yellow topaz (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thradal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is dressed in a clean brown cloak covering his clean studded leather. He has a hunchback. His red hair is still thick. He is baby faced.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them

History: Thradal was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Elven people.

Flaws: Ugly, Racist, Shy. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Thradal Gorunn, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 66 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)15 (+2) 12 (+1)8 (-1)
Skills History +6, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 300 pp. Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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