Keyleth Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, tan cloak. Her red hair has been sun bleached extensively. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food she seems plenty friendly. She is frequently practicing swordplay.
History: Keyleth was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Philantrophist. Bonds: Military, Family, Adventurer, Debt. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork studded leather.
Oriff Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her red hair is singed and shortened. She has gleaming, smiling hazel eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth she was tutored by a cruel and relentless mentor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Carter job and began her own company from there.
Motivation: She wants to get laid; and wants her loneliness to end
Flaws: Ugly, Fearful. Bonds: Job, Rich, Mentor, Has a crush. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4
Possessions: 300 gp. Azurite (16 gp). Tourmaline (90 gp). Blue quartz (16 gp). Onyx (50 gp). 1 Minor magic item.
Abalaba Offund, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tattered old clothes. Her top hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Abalaba was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Abalaba was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many illithids want her driven away
Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Carnelian (50 gp). Amethyst (120 gp). 1 Minor magic item.
Raam Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. His white eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and retire the richest man in the west
Ideals: Joker, Entrepeneur. Flaws: Ugly, Secretive, Disease. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 500 sp.
Oblar Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He wears his auburn hair down. He has several tiny aquamarine earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich eastern family. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
Possessions: 120 gp.
Nuraval Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is renowned for his bright grey suits and hats. His whole body is exceptionally muscular. His golden hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.
History: He was raised in a white middle class family as the only child. He worked as a nervous Miner and found it very stressful. By chance he met his brother recently and the two have been together since.
Motivation: To be a Dyer again; and doesn't want to be a miner and was forced into it by his family
Flaws: Ugly, Mundane. Bonds: Immigrant, Job, Has a crush, Family. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Eye agate (11 gp). Malachite (11 gp). Red-brown spinel (60 gp).
Kody Thornton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is long and unkept. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Kody was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 280 pp. Sard (30 gp). Pink pearl (140 gp). Star rose quartz (30 gp). Carnelian (30 gp). Jasper (30 gp). Violet garnet (1200 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xappan Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a pixie cut. He has a dull look in his white eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with writing.
History: He was born in a small mountains village. His father was a soldier and died while he was still young. Xappan was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Military. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 380 gp.
Baz Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a black and pastel handkerchief worn on his right side. He has styled his golden hair well, parting it to the right. This hazel eyed westerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Baz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Baz hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Military, Enemies, Job. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. Deep blue spinel (800 gp). Jet (150 gp). Sardonyx (40 gp). 1 Minor magic item.
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