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NPC Generator

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Advanced [show]


Nurkara Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears brown cloth garments or leather armor. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Nurkara grew up listening to her mother's many stories. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with her sister; and wants to raise her children well

Ideals: Gifted. Flaws: Secretive. Bonds: Family, Adventurer. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Nurkara Goldfinder, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 250 gp.


Social Check DCs


Audhild Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears dark leathers with embroidery. Her hair is silver and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She takes great joy in being the best Servant in town.

History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and wants to open a new tavern

Ideals: Philantrophist, Impeccable. Bonds: Nature, Job, Rich. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Audhild Daerdahk, Female Dwarf Paladin 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 83 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Kimberly, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a long red ponytail with little hanging trinkets. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is a hateful person. She taunts others and blames them for her problems. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a necromancer, Kansif was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Kansif Kimberly, Female Half-Orc Cleric 9
Medium (4'8") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1700 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Panana's homeland. Panana decided to take the middle way and become a bodyguard. She hasn't been sleeping well lately.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Ugly, Disease. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Panana Tarkelby, Female Gnome Adept 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Eye agate (13 gp). Amber (130 gp). Coral (130 gp). Onyx (80 gp).


Social Check DCs


Hecat Failure, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a worn and beaten armor. She wears her blue hair up. Her eyes are red and beady.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the north her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Laborer job now, and dutifully fulfills any obligations she has.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Shy. Bonds: Job, Poor, Family. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Hecat Failure, Female Tiefling Wizard 16
Medium (5'10") Tiefling, True Neutral (CR 16)
Armor Class 10
Hit Points 93 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +6, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 5000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (700 gp). A small bag of saffron. (20 gp). Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Sapphire pendant on gold chain (1900 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs


Kûga Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He wears his black hair up. His eyes are a pleasant hazel.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a wizard, Kûga was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Religious, Mentor, Rich. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Kûga Tinley, Male Half-Orc Paladin 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Brass mug with jade inlays (400 gp). Old masterpiece painting (2400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).


Social Check DCs


Ivellios Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears a blue vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has achieved small success as a Barber.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Adventurer, Job. Occupation: Barber

Voice: Whispers

Attributes [hide]

Ivellios Ariessus, Male Elf Bard 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 27 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)17 (+3) 10 (+0)18 (+4)
Skills Athletics +4, Intimidation +8
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Old masterpiece painting (1200 gp). 1 Medium magic item.


Social Check DCs


Elegant Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown fur is matted, messy, and big. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of his sister

Ideals: Extrovert. Flaws: Ugly, Greedy. Bonds: Nature, Family. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elegant Wing, Male Tabaxi Warlock 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Insight +7, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Jeweler, Grom learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Rich, Job. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Grom Spaulding, Male Half-Orc Ranger 14
Medium (6'2") Half-Orc, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 54 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 3000 gp. Alexandrite (400 gp). Brown-green garnet (130 gp). Aquamarine (400 gp). Sard (50 gp). Jet (130 gp). Smoky quartz (50 gp). Golden yellow topaz (400 gp). Sard (50 gp). Chrysoprase (50 gp). White opal (700 gp). 1 Medium magic item.


Social Check DCs

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