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NPC Generator

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Advanced [show]


Veit Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insomniac. Bonds: Rich. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Veit Brawnanvil, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)4 (-3)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His orange fur is long and unkept. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dagger reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Mundane, Antagonistic. Bonds: Military. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Dagger In the Wind, Male Tabaxi Monk 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Masterwork studded leather.


Social Check DCs


Darrak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. He was taken as a slave by a traveling circus and forced to perform He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Immigrant, Slave. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Darrak Silveraxe, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)14 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 pp. 1 Chain shirt.


Social Check DCs


Anselm Perry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing, and is pretty ugly. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm was born on a far southern forest where he grew up under the tutelage of his father, an expert Dilettante. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Secretive. Bonds: Immigrant. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Perry, Male Human Warrior 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp.


Social Check DCs


Drusilia Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tan vest and prefers black and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is smooth and relatively long. Her hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. She believes the world needs to unite to get rid of orcs once and for all.

History: A powerful wizard made her what she is. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by orcs. Drusilia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Many orcs want her driven away.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Drusilia Cithreth, Female Elf Expert 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)7 (-2) 12 (+1)6 (-2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely grey suit with black socks and a vest with buckled shoes. He keeps his long chestnut hair kept up in a rat tail. His violet eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Many goblins want him driven away.

Ideals: Fighting, Optimist. Bonds: Enemies, Military. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Baern Goldfinder, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Perra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brass crest is heavily combed to the right. Her eyes are a pleasant gold.

Personality: She is almost excessively polite to everyone, even when angry. She believes the world needs to unite to get rid of illithids once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. Perra was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Spice Merchant. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Enemies, Rich, Immigrant. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Perra Esstyrlynn, Female Dragonborn Cleric 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Anthony Graeme, Male Human Fighter 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Kallista Power, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy black pantaloons and a brown scarf. Her hair is greying and her face has many wrinkles. Her eyes are likewise silver.

Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made her what she is. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and wants to raise her children well

Bonds: Has a crush, Adventurer, Mentor, Family. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Kallista Power, Female Tiefling Commoner 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. Malachite (15 gp).


Social Check DCs

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