Manfred Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Eleanor Deighton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, constantly wearing a brown suit, yellow shirt, and blue tie. Her silver hair is well kept. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Optimist. Flaws: Cynical, Insane. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1400 gp. Blue star sapphire (1400 gp). Black pearl (1500 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pijjirik Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his bronze crest in a pixie cut. His gold eyes dart from person to person.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. A true patriot, Pijjirik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Flaws: Addict, Impulsive. Bonds: Job, Military, Mentor. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 13)
Armor Class 11
Hit Points 57 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Aquan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 500 pp. A delicate silver chain set with a tourmaline (20 gp). A roughly beaten golden orb (150 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (300 gp). Solid gold idol (1200 gp). Carved bone or ivory statuette (20 gp). 1 Medium magic item.
Qualen Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his red hair to look like a famous performer. His violet eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Weaver, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and to reunite with his absent mother
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Job, Family. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Diesa Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is golden and curly. Her face is covered beneath a completely black helmet.
Personality: She snorts whenever she laughs or is feeling confident. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Diesa was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She then took over the family business and is one of the better Ruler for hire.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels threatened by others
Flaws: Fearful, PTSD. Bonds: Attractive, Job, Religious. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Melee.
Immeral Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. His red hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 89 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erky Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of maces on his belt, each one with a amber on the hilt. He wears his golden hair up in a very large beehive style do. His violet eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.
History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Seeks redemption; and find a way to reverse the transformation of his sister
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Family, Criminal record. Occupation: Blacksmith
Voice: Sore throat, cough
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp.
Lia Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lia. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Athletic, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 26 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +6
Possessions: 1000 pp. Gold and topaz bottle stopper cork (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled electrum ring (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Sapphire pendant on gold chain (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (100 gp).
Oloric Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a grey shirt with thin pastel vertical stripes and grey pants. He wears his blonde hair up in a very large beehive style do. He wears an eyepatch.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.
History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the east
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Shy, PTSD. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
