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NPC Generator

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Advanced [show]


Hûra Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast mountains. Hûra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Hûra Barlow, Male Half-Orc Warrior 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)9 (-1) 12 (+1)5 (-3)
Skills History +2, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Dimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered bow and tarnished bastard sword as well. He wears his chestnut hair down. His ears are large.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: Dimble was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Dimble was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Military. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Dimble Folkor, Male Gnome Bard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Moss agate (10 gp). Eye agate (10 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Thorin Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a brown cloak and cross-gartered white stockings. His silver hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Thorin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Ugly, Disease, Depressed. Bonds: Poor, Military. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Thorin Silverstone, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 72 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +3, Athletics +7
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +7

Possessions: 2000 gp. Carnelian (20 gp). Peridot (20 gp). Eye agate (14 gp). Freshwater pearl (14 gp). Carnelian (20 gp). Rich purple corundum (1300 gp). Black star sapphire (1300 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp).


Social Check DCs


Quelenna LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. She has a long auburn ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Quelenna was born the youngest of three triplets. Her first spouse was a Doctor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to raise her children well.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Quelenna LaHood, Female Half-Elf Aristocrat 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp.


Social Check DCs


Serpent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy gray fur. His blue unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Serpent has worked very hard to control his curse. After a long history of fighting, Serpent and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Antagonistic, Forgetful. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Serpent Moon, Male Tabaxi Cleric 9
Medium (6'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Wiggan Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a lot of dark rich colors, with gold accents. He wears his red hair up. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Shipwright again; and expand his business

Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Wiggan Reedfellow, Male Halfling Aristocrat 13
Small (2'11") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 91 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5

Possessions: 700 pp. Azurite (9 gp). Alexandrite (500 gp). Obsidian (9 gp). Coral (60 gp). Iolite (40 gp). Star rose quartz (40 gp). Citrine (40 gp). 1 Medium magic item.


Social Check DCs


Cask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and she perpetually has her morningstar ready. Her black fur is smooth and relatively long. She has copper eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Job, Nature, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Cask On the Water, Female Tabaxi Commoner 9
Medium (6'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Peridot (70 gp). Carnelian (70 gp). Red spinel (130 gp).


Social Check DCs


Sun Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large pastel mantle and cape that has been intricately interwoven into her brown robe. Her cinnamon fur is greasy and uncared for. Her yellow eyes are passionate and lively.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off her debts.

Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Sun Grass, Female Tabaxi Adept 15
Medium (5'11") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 129 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)11 (+0) 7 (-2)14 (+2)
Skills Intimidation +7, Religion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Gold and topaz bottle stopper cork (500 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (500 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Halimath Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long golden hair is drawn into a two foot long braid. This green eyed southerner is not easily forgotten.

Personality: Halimath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south, but his parents moved at a very young age to the west. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Immigrant, Religious. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Halimath Eathalena, Male Elf Monk 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 17 (+3)9 (-1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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