Vlorn Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red costume with the symbols of magic on his torso. His chestnut hair is styled in orderly dreadlocks. He has gray eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Vlorn was born the youngest of three triplets. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and to be a fletcher again
Ideals: Justice. Bonds: Job, Family, Debt. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Nalaed Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey coat over a tan low-cut shirt, and a top hat upon her head. She has no hair. She has gleaming, smiling hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Nalaed lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Weaver, and she later adopted a second daughter.
Motivation: To unite with her sister; and she's looking for her big break
Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. 2 Smokesticks.
Eberdeb Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His blonde hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered singing. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Uraim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His moppish black hair is in a traditional bowl cut. His amber eyes peer out from beneath his top grey hat.
Personality: Eccentric and domineering, Uraim will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Extrovert, Fighting. Bonds: Nature, Immigrant, Poor. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 70 gp. Moss agate (6 gp). Malachite (6 gp).
Wymar Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He wears his red hair down. His gray eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Wymar hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered dancing. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and a deep hatred of illithids
Ideals: Artistic. Flaws: Shy. Bonds: Family, Enemies. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Carnelian (20 gp).
Mijira Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a long, green, dusty cloak. Her black crest is kept up in a ponytail inside a wide-brimmed hat. Her red unseeing eyes seem to look past you.
Personality: She is overprotective of those who hire her services. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Mijira and her spouse have recently divorced.
Motivation: To protect her home; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Guardian, Rich, Adventurer. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 12)
Armor Class 12
Hit Points 84 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Golden yellow topaz (1500 gp). Carnelian (50 gp). Emerald (600 gp). Black opal (600 gp). Hematite (6 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (1500 gp). Moonstone (50 gp). Moss agate (6 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Washington, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.
Motivation: Many brigands want him driven away; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. 1 Banded mail.
Akra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. Her brass crest is lengthy and is close to two feet long. She has several tiny jet earrings on each ear.
Personality: Akra is depressed about a lot of things. She tends to be a nihilist. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Akra was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: She has a crush on the local Seamstress; and she's in love
Flaws: Ugly, Depressed. Bonds: Rich, Has a crush, Job. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a green coat. His clothes are grease stained in places. He has styled his red crest well, parting it to the left. His red eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Greethen's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: Sold as a small child to a wizard, Greethen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Persistence. Bonds: Poor, Immigrant, Mentor. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 133 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
Possessions: 1100 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (50 gp). Black velvet mask with numerous citrines (50 gp). An abacus with copper, silver and gold markers (50 gp).
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