Ahvain Ariessus, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely blue suit with yellow socks and a vest with buckled shoes. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Ahvain is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the north. He moved out south to avoid the crime he committed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Guardian, Family, Immigrant, Criminal record. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 63 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +4
Possessions: 4000 gp. Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (70 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myria Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left arm. She is wearing colorful clothing, dressed as a Cartwright. Her hair is long and chestnut with streaks of silver, and is pulled back with small red clips. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Barber mother left her crippled. She now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and to reunite with her old friends
Ideals: Logical. Flaws: Shy, Disease. Bonds: Immigrant, Adventurer. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. White opal (1200 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.
Euphemia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears baggy red pantaloons and a blue scarf. She sports a flattop hair cut. Her ears are large.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to prove her worth to the world
Ideals: Persistence, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. 1 Masterwork studded leather. 1 Banded mail.
Srorthen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear green tank tops with white pants. His crest is short and scarlet. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Srorthen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He believes the world needs to unite to get rid of orcs once and for all.
History: Srorthen was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Enemies, Poor, Adventurer. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 330 gp. 1 Masterwork Common Melee.
Tippletoe Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She is wearing a long, tan cloak. Her moppish black hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Tippletoe was raised in a hard working conservative environment. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She became a Apothecary soon after.
Motivation: She wants nothing more than to rejoin the army; and to protect her home
Bonds: Enemies, Military, Job, Guardian. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. 1 Everburning torch.
Stannor Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. He has styled his red hair well, parting it to the right. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Opinionated, Professionalism, Optimist. Bonds: Military, Immigrant. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 25000 cp. 1 Minor magic item.
Claira Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time and is in decent physical shape. Her hair is white, silky, and of moderate length. Her fierce brown eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born blind and as such lacked many opportunities for work. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often
Ideals: Disciplined, Gifted. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 30000 cp. Violet garnet (1000 gp). 1 Minor magic item.
Nikki Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a red and tan handkerchief worn on her left side. Her white hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the north, but her parents moved at a very young age to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero; and she is greedy
Ideals: Persistence, Fighting. Bonds: Rich, Immigrant, Adventurer. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp.
Frug Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. His black hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.
Personality: Frug is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Slave, Family. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 69 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1500 gp. A delicate silver chain set with a tourmaline (40 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
