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NPC Generator

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Advanced [show]


Eleanor Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean yellow cloak covering her clean studded leather. Her white hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born the only child of a wealthy merchant. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Eleanor Nailo, Female Half-Elf Paladin 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Cloak Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His red fur is braided into rings. His eyes are hazel and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with poetry.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Cloak Shoe, Male Tabaxi Cleric 7
Medium (6'6") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Ootah Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape, and she perpetually has her club ready. She has styled her golden hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Ootah is depressed about a lot of things. She tends to be a nihilist. She can't help but pocket interesting objects she comes across

History: She was always a brilliant, if unscrupulous mind. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ootah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ootah. Being a Mayor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting, Logical. Flaws: Depressed, Insane. Bonds: Criminal record. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Ootah Gyula, Female Half-Orc Paladin 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 25 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)3 (-4) 14 (+2)13 (+1)
Skills Insight +5, Religion -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Lapis lazuli (5 gp).


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. With a patchy white beard and wild white hair. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Servant and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Poor, Job. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Bertram Wildheart, Male Halfling Warlock 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)15 (+2) 8 (-1)18 (+4)
Skills Persuasion +6, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 3000 cp.


Social Check DCs


Bree Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered lance and tarnished sai as well. She has done her best to style her silver hair to look like a famous performer. She has green eyes and a white hat with a violet feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can't help but pocket interesting objects she comes across

History: She was born in the south, but her parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Bree's homeland. Bree decided to take the middle way and become a bodyguard. She left for the south, certain she would find work there.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Fighting, Joker. Bonds: Criminal record, Immigrant. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Bree Leagallow, Female Halfling Druid 3
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Star rose quartz (20 gp). Smoky quartz (20 gp). Blue quartz (11 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ulfgar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His brown hair is cut short. His ears are large.

Personality: Ulfgar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Ulfgar was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: To be a Marshal again; and he wants nothing more than to rejoin the army

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Ulfgar Ungart, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Beiro Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He sports a long auburn beard, and similarly colored long hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Beiro isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Server, who enjoyed hunting, Beiro was taken on many hunting expeditions. In his 18th year, his parents were killed by a illithids raid, leaving Beiro alone in the world. After a stint in an orphanage, he was adopted. Some 10 years later his spouse died after the birth of his son. Heartbroken, Beiro never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Expand his business; and a deep hatred of illithids

Ideals: Impeccable. Bonds: Enemies, Nature, In love, Job. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Beiro Floshem, Male Elf Bard 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +6, History +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Eye agate (8 gp).


Social Check DCs


Giselle Stanley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She has a moderate pudge and is not very fit. Her red hair is long and unkept. Her eyes, though not visible through her cowl, are hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Giselle hails from a village terrorized by brigands. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has since lost track of the people in her past.

Motivation: Retire the richest woman in the north; and regain custody of her daughter

Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Nature, Family, Enemies. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Giselle Stanley, Female Human Adept 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Cloth of gold vestments (50 gp).


Social Check DCs


Cockaby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He is bald on top and has large white tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. Cockaby was born on a far western island where he grew up under the tutelage of his mother, an expert Mercenary. He has dedicated himself to building a better trade route.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich, Immigrant. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Cockaby Raulnor, Male Gnome Warlock 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)18 (+4) 17 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Giant, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 260 gp.


Social Check DCs

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