Driindar Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears a lot of dark rich colors, with gold accents. Her clothes are grease stained in places. Her crest is white and very short. Her eyes, though not visible through her cowl, are red.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.
History: Driindar was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and to reunite with her old friends
Flaws: Shy, Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Vanuath Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He prefers to wear tan pants and tee shirts. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. He found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Logical, Athletic. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Amber (110 gp).
Kyle Mitchell, Male Human [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Fighting. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 5 (-3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp. Azurite (14 gp). 1 Masterwork Common Ranged Weapon.
Eiravel Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in a clean violet cloak covering his clean studded leather. His brown hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He struck the Mayor job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 8)
Armor Class 8
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 140 pp. 1 Minor magic item.
Ulfgar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey tunic with brown highlights, and long green pants that bunch up around his shoes. His white hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions.
Ideals: Passionate. Flaws: Ugly, Insane, Fearful, Antagonistic. Bonds: Religious. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 90 gp. Blue quartz (8 gp). Black pearl (400 gp). Jade (130 gp).
Fivin Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" southern man, he wears tan trousers with violet and black striped suspenders. He wears various colorful collared shirts. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: Fivin lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Elven conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To prove his worth to the world; and regain custody of his daughter
Flaws: Ugly, Depressed, Impulsive, Racist. Bonds: Family. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 4 (-3) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp.
Semyaza Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. She has done her best to style her white hair to look like a famous performer. Her eyes, though not visible through her cowl, are red.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Semyaza was born on a far eastern island where she grew up under the tutelage of her father, an expert Farmer. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Immigrant. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 150 gp.
Ethereal Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered scythe and tarnished halberd as well. His feathered hat is riddled with cuts and holes. He has several tiny jet earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he feels threatened by others
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 6 (-2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rhodochrosite (6 gp). White pearl (60 gp).
Nimble Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a faded coat and loose pants complete with small hat. Her red fur is greasy and uncared for. Her eyes are blue.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nimble was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
